Summary: I loved it...Although it can be infuriating at times,I had a great time with this game.One of the best Vita games to date and utterly charming,but once beaten,probably wont get another playthrough.
Summary: I Previously reviewed this game and gave it a 7 due to various problems with how the game handled and the longevity of the game being cons and the pros being style and for its general substance. However I now feel this game is substantially better than it was upon its intial realease as Fun Bits Interactive have repeatedly updated the game to be in a much more playable and enjoyable game t han all style not enough fun approach it had before.
Summary: Escape Plan boasts a charming art style and solid gameplay which lends itself well to the nature of portable gaming: sessions in short bursts. However, I couldn't help feeling that it was a missed opportunity.
Summary: This game is awesome. I'm not sure why it didn't score well among journalist but I have a lot of fun playing it. Also the puzzles are really challenging. I haven't had this much trouble figuring out puzzles since Portal. If you like being challenged, I recommend this to you.
Summary: A charming, creative, and artistic puzzle game marred only by the Vita's form factor. It's controls make fantastic, intuitive use of the front and back touch panels but by doing so it makes the Vita very difficult to hold. It doesn't help that the game also encourages you to use as little gestures as possible to finish the puzzles, penalizing you for holding the Vita while touching the bac k screen.
Summary: Excellent launch title. It has brilliant graphics, dark humor, challenging puzzles. My only frustration was getting stuck doing a particular puzzle over and over and over because my timing was a "teeny weeny" bit off, particularly when front and rear touch was required.
Summary: This game is sloppy fun. I don't remember a game that I actually enjoyed dieing (except for ghost trick? but that doesn't count). It's as if you are meant to kill these little things over and over and over. the back touch is strange, but it just works. Some of the level names had me do a double take, like "Facial of Death" That sounds like you're taking a lawnmower to your face... or something else. And the main bad guy, (is he bad?) is Bakuki, don't spell it wrong.