Summary: Escape Plan has easily been the most intriguing PlayStation Vita launch title on the plate. An all-original property with a deliciously unusual art style, this touch-based puzzle game has long looked like a fantastic way of showcasing the Vita's multiple interface options. That, and its two monochrome heroes look far too cute for their own good. It's just a shame that Escape Plan had absolutely no ambition outside of being a tech demo.
Excerpt: Escape Plan’s plot is about as light as they come – bondage-clad protagonists, Lil and Laarg, need to escape a series of black-and-white booby-trapped rooms while a mysterious villain attempts to thwart them. Granted, not much context was needed to draw us into this charming black-and-white downloadable launch title, which makes use of just about every one of the system’s controls to allow us command not just over the duo, but the environment as well.
Pros: The colorless art style, Some clever ideas, About half the levels
Cons: Imprecise controls, Not enough content, The other half of the levels
Summary: " Escape Plan " offers a number of frustrations but all is more than made up for by inventive design and beautiful visuals. Despite the Vita having a good number of impressive titles Escape Plan stands among the best of the bunch, and at £9.99 it is hard not to recommend to every Vita owner regardless of gaming proclivities.
Excerpt: Is it damning praise to say I prefer Escape Plan as a showcase of the Vita's multiple input-doohickies and screeny-wotsits than Little Deviants ? Yes, of course it is - because Little Deviants is chuffing rubbish . Escape Plan has poise and style, even if I do get the slight sense of some slick, suited Sony executive gently suggesting to include even more Vita features at every development milestone.
Conclusion: When the credits roll, Escape Plan leaves you satisfied of time well spent; getting know its cast of charming characters is a pleasure and its gameplay is largely on the right side refreshing. Though it rarely feels essential, it is a quietly charming game that feels perfectly at ease with its glacial pace, and it is this – along with Lil and Laarg’s PVC-clad charisma – that ultimately enables Escape Plan to meander its way into your heart.
Summary: Designed by the producers and creative team that were behind the comic medieval adventure game Fat Princess on the PlayStation 3, Escape Plan puts the player into control of two unlikely heroes named Lil and Larg looking to escape from a depressing, industrial factory. Aptly named, Lil is a little wisp of person and incredibly skinny while Larg is extremely obese, but can throw weight around when needed.
Summary: In a monochromatic world, you must help our heroes Lil and Laarg to flee from the clutches of the evil Bakuki – who will stop at nothing to curtail their freedom. It’s up to you to find an Escape Plan ! Escape Plan comes from developers Fun Bits Interactive , the guys behind Fat Princess , and remains one of the lesser known titles released for the Western debut of Sony’s PS Vita .
Excerpt: A new platform has launched and with it new possibilities. As always, it's up to the software to show us what the hardware is really capable of and why we should care. Escape Plan is one of those games. In stark contrast with Little Deviants , Escape Plan isn't blatant and unrestrained in its use of the Vita's multiple different functions, rather it's a unique puzzle game requires deft use of both the front and back touch screen.