Reviews and Problems with Dungeon Hunter: Alliance
Showing 1-10 of 48
Dungeon Hunter: Alliance
2 September 2013
Summary: Dungeon Hunter: Alliance originally came to the PlayStation Network in April 2011, where it is still available for $12.99. A few months later, the game was ported to Mac, where it has recently been on sale for $0.99. Gameloft hasn't stopped there, however, teaming up with regular co-conspirator Ubisoft to release another port for the PlayStation Vita. It is more or less the same game, with one major difference -- it's being sold in stores for $39.99.
Excerpt: This article was written by Modojo community member Jeff Masser. When Sony first revealed PlayStation Vita, fans wondered what kind of RPGs would appear on the new handheld. Some hoped for BioWare or Bethesda style masterpieces, titles that would take full advantage of the system's power. While we didn't receive anything from those developers at launch, Ubisoft was right there with Dungeon Hunter Alliance , a port of an iOS game.
Average action role-playing game with blood, online play.
Common Sense Media
6 May 2012
Summary: Parents need to know that Dungeon Hunter: Alliance is a moderately violent action role-playing game playable on the PS Vita. Bloody combat -- players hew trolls and goblins with swords, axes, and other medieval weapons -- is viewed from a distant, raised perspective, which makes it less jarring than some other games in the genre.
Excerpt: Among the deluge of launch titles on the PlayStation Vita is a port of an iOS game, Dungeon Hunter: Alliance. While just about all the launch Vita games I’ve played, even the ports, have been good to great, this one remains a generic hack ‘n slash action RPG that is fine to play for about three hours but wears out very soon after that.
Excerpt: Cutting your way through hordes of demonic beasts and looting their corpses for that next piece of killer gear is a staple of the best hack-and-slash dungeon crawlers. Committed loot-hoarders know well the allure of uncovering rare stat-boosting treasure often justifies the need to spend countless hours toiling away at the blade.
Conclusion: Though there are some inherent flaws in the transition from the PSN to the Vita , Dungeon Hunter Alliance is a solid dungeon crawler. If you are in the market for a decent RPG, then this game would be a decent place to find a scratch to the itch. However, due to the large difference in price between this version and other similar versions, it is hard to recommend this title on this platform.
Conclusion: To put it bluntly Dungeon Hunter: Alliance just reeks of mediocrity. While it may sound silly out of context there really is a great fiction in this world but you have to go out of your way to hear any of it. With basic mechanics that add nothing new or fresh to the genre it’s easy to pass this game up and while it may be fine for some, it may be best to wait for a better put together RPG for the Vita.
Conclusion: Dungeon Hunter Alliance has too many fundamental issues -- from gameplay quality and length, to presentation issues, to a massively inflated price -- to make it worthwhile for most Vita owners.