You’ve never seen an action RPG like Dragon’s Crown
29 August 2013
Excerpt: Dragon’s Crown sure is beautiful. That’s not really saying much when you talk about a videogame these days, where graphics quality is so often praised regardless of artwork. As long as the tank, dragon, or space marine is anti-aliased, some yahoo is going to call it out for “jaw-dropping” graphics. But Dragon’s Crown is artwork at its best and most distinctive.
Conclusion: Dragon’s Crown is a masterpiece regardless of the system that you choose to play it on. The visuals don’t quite have the same “awe” on the smaller screen, but it still looks amazing anf the touch-screen integration for the pointer is implemented perfectly.
Summary: Dragon’s Crown is awesome – simply awesome. Whether it’s the wonderful homages to all the great fantasy beat ‘em ups of the 80s and 90s, the gorgeous 2D artwork or the awesome gameplay where the different character build for the six playable classes are nigh unlimited, Dragon’s Crown succeeds in nearly every way possible. Online is extremely tight without any lag or slowdown and I never had anyone drop out of my game.
Summary: Dragon’s Crown is another feather in Vanillaware’s crowded cap. The class-based system works well, offering a wide variety of skills that provide sufficiently different experiences for each character to warrant spending time leveling up several at a time. The online component and ability to venture out for extended periods add a great sense of camaraderie and excitement as players push their party to the limits.
Conclusion: The years of effort that went into Dragon's Crown culminate in an excellent modern take on the classic arcade brawler that turns out to be a perfect fit for the Vita. If you've got both a PS3 and a Vita, we recommend the Vita version.
Excerpt: Here at The Gamers' Temple we don't generally cross-post reviews between systems. If a game is played on the PS3, the review is posted as a PS3 game review and a copy of it is not just slapped into the Xbox 360 game review list. We review what we play, play what we review, and don't make assumptions about cross-platform games on other platforms.