Excerpt: Call of Duty has finally made its much anticipated debut on the PS Vita with Black Ops Declassified and we’ve been spending some time with the title to see if it is worth the hefty price tag which is just slightly less than it’s big brother Black Ops 2 on the PS3 and Xbox 360. (It is important to note that I downloaded the patch for the game prior to playing it) Back when the trailer for Black Ops Declassified was revealed, the gaming community was not really too...
Conclusion: The final word on Black Ops: Declassified is somewhat paradoxical. It’s not quite the trainwreck that many have made it out to be. In fact, if this were an iOS game available for $1.99, there’s every chance that it would garner much more praise. But the Vita isn’t an iPhone, or a tablet. It’s capable of so much more, and for that reason, Declassifed is incapable of defending itself as anything other than execrable.
Excerpt: Call of Duty on the Vita? The premier multiplayer shooter on a twin-stick portable system with a great display? A dream come true for shooter fans on the go? A nightmare is more like it. This is not the marquee shooter, system-selling game it should have been, and, undoubtedly the game many Vita owners were hoping it would be. No, it's a top to bottom disappointment and it begins with the controls.
Review: Call of Duty Black Ops Declassified is big letdown for Vita owners
17 November 2012
Excerpt: The Vita needed a savior and Call of Duty Black Ops Declassfied is far from it. Instead of having a polished Call of Duty experience on the go, we got a rushed, overpriced and generally frustrating gaming experience. At its core, Declassified works quite well. Aiming and shooting feels natural and you will remember a lot of maps and weaponry from the original Black Ops in the game.
Excerpt: The Call of Duty franchise has achieved staggeringly huge commercial success on consoles, thanks in large part to their consistent emphasis on quality. Such has not been the case for Call of Duty on handhelds, and that trend continues with Call of Duty: Black Ops Declassified . Instead of changing the perception of the franchise’s portability, Declassified continues the limp tradition of mediocrity established by its predecessors.
Pros: Multiplayer on the go, Smooth transition of the console controls, Multiplayer customization options
Cons: Terrible AI, Incredibly short campaign, Connectivity issues in multiplayer
A Complete Embarrassment For Gaming's Biggest Franchise
14 November 2012
Conclusion: Concept: Try to sell a game based on name alone
Graphics: Generic environments play host to a wide assortment of glitches
Sound: An awful lot of unnecessary f-bombs are thrown around
Playability: Outside of the goofy touchscreen controls and a poorly implemented sprint function, it mostly handles fine
Entertainment: Do not play this game
Replay: Moderately Low
Excerpt: When Sony announced Call of Duty Black Ops: Declassified back at E3 over the Summer, eyebrows were raised, the cool kids instantly started online bashing the upcoming title, and most importantly, PlayStation Vita owners thought they'd have a console quality, twin-stick shooter that could be enjoyed while away from home.
Excerpt: It may not be the Vita's most important game for 2012, but Black Ops: Declassified certainly ranks near the top, thanks to the power of the Call of Duty brand to move systems. Yet while the Vita should be more than capable of delivering an experience in the same ballpark as the console versions, Black Ops: Declassified can't even squeeze through the turnstiles. What we have here is a sloppy, stripped-down shooter that should have remained confidential.