Reviews and Problems with Batman: Arkham Origins Blackgate
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Batman: Arkham Origins Blackgate
The Gamers Temple
1 week ago
Excerpt: I can't say that I had high expectations for Batman: Arkham Origins Blackgate. The portable versions of big name console releases are usually hastily assembled afterthoughts designed more to capture purchases based on name recognition than for quality gameplay. And it didn't help that I've played some truly awful superhero games on portable systems as well. However, I have to say that I was pleasantly surprised by Blackgate.
Summary: " Batman Arkham Origins Blackgate " is not quite the runaway success that I hoped for at Gamescom. On the Vita the map is pretty confusing and requires constant checking to find out if you’re heading in the right direction. The backtracking is also mostly dull beyond the few additional secrets available which are entirely missable, and for this type of game, I also found it a little light on content, too.
Conclusion: I'm really disappointed in Batman: Arkham Origins Blackgate, and also confused. How could such a good idea be this flawed in execution? There's nothing redeeming this game from all its faults, which is truly a shame.
Conclusion: It's great when side games take their own direction with design but still maintain the core concepts that define a series. That's just what you'll get with Blackgate . A solid exploration/combat game that is forced to overcome a few flaws.
Conclusion: Batman: Arkham Origins Blackgate is surprisingly a lot of fun. I wasn’t really expecting to like this game very much and wound up being pleasantly surprised. If you have a Vita then Batman is honestly a game worth adding to your library. It has great combat for a handheld, interesting and challenging puzzles, and is just an overall enjoyable experience.
Summary: Batman: Arkham Origins tries to tell the tale of how the Dark Knight was first introduced to many of his iconic foes. It was built on the groundwork of previous games in the series, and while the story may have faltered a bit the gameplay remained mostly the same, taking Batman to various locations around Gotham City as he gathered intel and weapons to take down the villains who held the city in their clutches.
Conclusion: Concept: A slow-moving exploration of Blackgate Penitentiary that fails to capture this series’ gameplay in a 2.5-D space
Graphics: From the gloomy vents to the crumbling walls of prison cells, Blackgate is striking in detail, yet offers little variation from this palette
Sound: An ominous score lords over the moments where the player is hopelessly lost.
Excerpt: Batman: Arkham Origins Blackgate should, in theory, be amazing. The recent pair of Batman games from Rocksteady Studios are the best featuring the caped crusader in years, if not decades, and mixing the constants of the Arkham games with a bit of Metroid-inspired design sounds like a winning formula. The prequel to Arkham Asylum, set after the console version of Arkham Origins, pits Batman against three familiar faces: Joker, the Penguin, and Black Mask.