Conclusion: I’m disappointed to say that I didn’t care for Army Corps of Hell as much as I had hoped. A lot of the early stuff released about the game prior to the Vita looked pretty great, but I find the execution lacking. It’s not entirely devoid of fun, but it’s hard to get a great deal of enjoyment out of this when other, very similar titles, have done so much more with the idea.
Summary: Parents need to know that Army Corps of Hell is a "Mature"-rated PlayStation Vita game that fuses action with strategy. There is a lot of blood in the game, which can be seen pouring out of fallen creatures when defeated, as well as during cut-scene story sequences. As a demon commanding your goblins, you can hack and slash and shoot projectiles at enemies, plus they can violently attack your goblins, too, such as being crushed and burned.
Conclusion: 'Army Corps of Hell' isn't a terrible game, and I did have fun with it for a few hours, but I just can't see recommending it. If this were a $10-$15 downloadable title I would say it's worth taking a chance on, but as a $39 full-release title it just doesn't hold up. Unless you're a diehard fan of the game type or you want to support a new IP that takes a chance, I wouldn't suggest buying 'Army Corps of Hell.
Conclusion: Army Corps of Hell starts off interesting but after just a few short hours you reach that uneasy realization that the game is not changing and the experience gets very repetitive. I can appreciate that it's a new IP for a new platform, and I encourage that, but this one falls considerably short of greatness.
Summary: With a killer soundtrack and deep metal influences, Army Corps of Hell brings a barren action-strategy genre to the PlayStation Vita, but does so in a way that would make even the hellish of characters bored.
Pros: Awesome soundtrack, Intriguing, if underdeveloped, premise, Metal influences abound!
Cons: Everything about this game is repetitive, Should have stopped after the first four hours, Lackluster multiplayer options, Rear touchpad implementation feels like a gimmick
Excerpt: If you’re of a certain age, and you owned a GameCube, you might have played a delightful strategy game called Pikmin . You’re probably wondering why I’m mentioning a decade-old Nintendo game when reviewing a Vita title, but bear with me for a second. In Pikmin , you played as an extra-terrestrial called Captain Olimar, who ends up stranded on a distant planet.