Summary: Imagine Pikmin with demons and death metal -- that's kind of like what Army Corps of Hell is. Instead of commanding cute little plant-like creatures in an oxygen-heavy forest, you'll command nasty goblins in the bowels of flaming Hell, playing as the former King of the land. You'll send your minions to devour demon corpses, with guts and blood flying in every direction, but there's little time to enjoy the spoils of war as the biggest beasts of the underworld are right...
Excerpt: The Sony fans out there picking up a PS Vita at launch might not be familiar with the lesser known GameCube series Pikmin, but developer Entersphere sure understands it. Created by a dev team headed by a former Nintendo game director, Army Corps of Hell takes the simplified RTS combat of Pikmin and shrinks it down with a mature edge. Of course, when they shrank the concept, they also minimized the fun.
Pros: Borrows a cool concept well (at first), Doesn't take itself too seriously, One of the more unique PS Vita launch games
Cons: Gets plenty repetitive, Level design fairly unimaginative, Lack of gameplay variety wears out welcome fast
Review: Army Corps of Hell (Sony Playstation Vita)
22 May 2012
Summary: : Army Corps of Hell is a interesting and morbidly charming little game that has a lot of heart (which is as black as the dead of night) but, unfortunately, runs dry at just about the halfway point due to the limited number of things you can actually do with the game collectively. The action is a fun and demented take on Pikmin for all intents and purposes, and it plays well on Sony’s new handheld.
Demonic action-strategy game is filled with blood and gore.
Common Sense Media
28 April 2012
Summary: Parents need to know that Army Corps of Hell is a "Mature"-rated PlayStation Vita game that fuses action with strategy. There is a lot of blood in the game, which can be seen pouring out of fallen creatures when defeated, as well as during cut-scene story sequences. As a demon commanding your goblins, you can hack and slash and shoot projectiles at enemies, plus they can violently attack your goblins, too, such as being crushed and burned.
Summary: " Army Corps of Hell " starts out great. However, the weak graphics and repetitive enemies start to grate after just a couple of hours, and not long after, the gameplay innovation also dries up, making everything a rather tiresome slog. Army Corps of Hell is certainly worth seeing, but it’s probably only worth a rent or a buy when it receives a bit of a price drop.
Summary: 'Army Corps of Hell' is the first title created by Entersphere, a development company created by former Nintendo project manager Motoi Okamoto. He worked on a bevy of titles over the years including 'Wii Fit,' 'Super Mario Sunshine,' 'Wii Play' and 'Pikmin.' It's that last game that proves to be the most important. When Okamoto left Nintendo in 2008, he didn't go alone - members of the 'Pikmin' team came him to help launch Entersphere.
Conclusion: Army Corps of Hell starts off interesting but after just a few short hours you reach that uneasy realization that the game is not changing and the experience gets very repetitive. I can appreciate that it's a new IP for a new platform, and I encourage that, but this one falls considerably short of greatness.
Excerpt: Minions are a perk even a damned soul can relish. In Army Corps of Hell, you conquer the afterworld by controlling a horde of pint-size killers that happily do your evil bidding. Fountains of gore erupt from the dismembered demons that fall to your wrath, and this unrelenting bloodshed serves as the barbaric draw pushing you from one horrifying encounter to the next. But even unbridled bouts of brutality can grow tiresome after a while.
Pros: Bloody and satisfying combat, Intense boss fights, Entertaining cooperative play
Cons: Severe lack of diversity, Aiming doesn't always work properly, Frustrating punishment for dying