Excerpt: The first thing you will notice about RPG Maker is the instruction novel. Trust me, it is not a manual it’s a novel. While it may seem daunting at first, this “novel” is an example of how much control the player has in creating even the most minuet details of an adventure. Agetec even included a built-in scenario to show would-be dungeon masters exactly what can be done with RPG Maker. As an added bonus, this adventure is one of the funniest RPG spoofs ever created.
Excerpt: Er, to be honest, RPG Maker 's greatest weaknesses are in the graphics and sound departments. The visuals are decidedly old-school, reminiscent of Final Fantasy IV more than Final Fantasy XI . That's not necessarily a bad thing, though -- I wouldn't like to edit vertices on a 3D map of a game, or have to generate pre-rendered 2D/3D backgrounds on the fly for my characters to walk around in. 16-bit or not, they certainly get the job done.
Excerpt: Ever since RPGs were first introduced back in the days of Nintendo, there have always been people who would comment on a certain RPG claiming that they can do better. There is no doubt about it, there have been RPGs which needed some big refinement in many areas, but thankfully there weren't too many, as developers take their time and effort to create at least a decent RPG.