Excerpt: The graphics in Omega Boost are quite good. The zones themselves are drab, with either empty space or simple repeating textures, but that’s not what you’re watching. The models, on the other hand, are superb. Everything looks really spiffy, from the mecha, erm, Omega Boost that you pilot down to the bosses that you fight. Detailed, textured, and pretty. Fast, too -- the game blazes with speed that matches the good anime that it’s based on, like Robotech .
Excerpt: When Sony announced a new space shooter which will be developed by Polyphony Digital, gamers right away new that they will be experiencing the Gran Turismo of all shooters. This game is none other Omega Boost. This game had very high hopes as to becoming on of Sony's biggest and instant classics. They game excels in many ways, but which category did it fail?