Reviews and Problems with Metal Gear Solid: VR Missions
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Metal Gear Solid: VR Missions
26 August 2000
Excerpt: Metal Gear Solid was fantastic, but it wasn't enough. "More!" screamed the gaming masses when they finished the 1998 Game of the Year. Konami was happy to oblige — but not in the way we expected.
Excerpt: When I first arrived on the PC gaming scene, I ran into to something that was previously unheard of: add-on packs. For those of you unfamiliar, an add-on pack contains extra missions or levels to a game already released and aims to satisfy gamers looking for more after beating their favorite game.
Excerpt: Remember the VR missions in the original Metal Gear Solid ? The wireframe constructs? Well, that's all there is in MGS: VR Missions . Really. This is probably one of the game's weakest points.
Conclusion: De ca. 8-10 timer jeg brugte på at løbe alle tænkelige kombinationer af træningsmissioner igennem er dog ikke helt spildte, men jeg forventede mig bare mere til den pris. Måske et rigtigt spil?