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Dummy.190587
6.6 out of 10

Lunar: Silver Star Story Complete

Return to the world of LUNAR, in the completely reworked 32-bit Read more

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Reviews and Problems with Lunar: Silver Star Story Complete

Showing 1-4 of 4
Overall 8
8.0

Lunar: Silver Star Story Complete

Thunderbolt Games
11 February 2006
  • Excerpt: A boy on a quest, an attractive love interest, and a world in peril certainly aren’t original RPG themes, but Lunar: Silver Star Story Complete contains all these clichés. Originally for the Sega CD, and later making appearances on the Gameboy Advance and Sega Saturn, this dated game shines on the PSone for a variety of reasons despite the lack of any real innovation.
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Overall 10
9.5

Lunar: Silver Star Story Complete

Playstation Illustrated
8 October 2002
  • Excerpt: The in-game graphics of Lunar: Silver Star Story Complete are, unfortunately, the game’s weakest aspect. They show their Sega CD roots well, and although the 16-bit RPG sprites are cute in their own way, they don’t quite match up to today’s standards. The same could be said for the colors, since the palette hasn’t changed much from the washed-out Genesis palette. Don’t expect graphical splendor in this game. It’s not ugly, it’s simply passable.
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Overall 9
8.5
Gameplay 9
8.9
Graphics 8
7.9
Sound 10
9.5
Control 9
9.0
Addiction 8
8.0

Expert Review

PSX Extreme
12 July 1999
  • Excerpt: Back in '93 an RPG was released for the ill-fated Sega CD. This game was Lunar: The Silver Star and it is considered by some to be the best game that was released on Sega CD. A year later it spawned an almost as popular sequel. The game is a very basic RPG with sprites and your regular save the world story. Those who played it loved it and those who didn't missed out on a great experience.
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Overall 6
5.5
Gameplay 7
7.0
Graphics 5
4.5
Sound 5
5.0

Expert Review

Gry - Wirtualna Polska
1 September 2002
  • Excerpt: Ten tytuł ma za sobą dosyć ciekawą historię. Na początku ukazał się na SNES`a , później został skonwertowany na Saturna . Chociaż była to raczej nowa gra, a nie zwykła konwersja. Następnie podjęto prace nad przeniesieniem Lunara na PlayStation . I od tego momentu minęły przeszło dwa lata. Przez ten okres gra przechodziła ogromne zmiany - tak przynajmniej twierdzą twórcy konwersji.
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