Reviews and Problems with Lunar 2: Eternal Blue Complete
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Replay value 8
Lunar 2: Eternal Blue Complete
17 November 2003
Excerpt: Lunar 2: Eternal Blue was originally released for the ill-fated Sega CD. Years later, after its predecessor, Lunar: The Silver Star , got some Playstation remake action (under the name of Lunar: Silver Star Story Complete ), this second game was given the same treatment. Goodies such as a harbound instruction manual/mini guide, sountrack CD, and even a replica of Lucia’s pendant, among other things were bundled with the game in a “complete” version, and some improvments...
Excerpt: First, the games graphics have been enhanced quite a bit. Where there were once dated (yet still cool for their time) anime scenes, there are now high-tech CG/anime movies that will blow you away. The level of detail that Gonzo put into these scenes is amazing. Just watching the 5-10 minute anime intro will draw you into the level of depth this epic has. While the cutscenes are some of the best around, the in-game graphics are often criticized for being too old school.
Excerpt: Well, if there's anything negative to say with respect to Lunar 2: Eternal Blue Complete , it's that its graphics aren't exactly fantastic. As this is a remake of a Sega CD game, you won't find any hi-poly models or mind-blowing spell effects. There are lots of 2D art and 2D sprites, though, and while the character sprites are a little shrimpy, the game still looks fine. Some of the areas are downright gorgeous, in a tile-based sort of way.
Excerpt: Even though the Sega CD was nothing more than a disappointing failure, the console, or should I say 'add-on', actually had two incredibly good titles for it, the first being Lunar Silver Star Story, and the second being its sequel Lunar 2: Eternal Blue. Both published by Working Designs and developed by Game Arts, the Lunar series was already being compared by some to Square's ever lasting Final Fantasy franchise in terms of storyline and characters.