Reviews and Problems with Hoshigami: Ruining Blue Earth
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Hoshigami: Ruining Blue Earth
7 March 2003
Excerpt: Hoshigami: Ruining Blue Earth belongs to the anime-style school of thought, a familiar look used in RPGs. Rare parts of the plot development occur as 2D full screen comic style illustrations, but the majority of the plot development takes place as scripted in-game graphics. The in-game graphics are made up of 2D sprites overlayed on an orthagonal 3D 'arena'. By 'arena', I merely mean that the area is square and confined, giving a sort of a 'chess-board' feel.