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Chrono-cross.483279
7.8 out of 10

Chrono Cross

Sequel to the RPG hit Chrono Trigger, Chrono Cross expands on th Read more

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Reviews and Problems with Chrono Cross

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Overall 8
8.0

Chrono Cross

Thunderbolt Games
13 September 2004
  • Excerpt: Chrono Trigger is one of the most highly regarded RPGs ever released. Itís not because the storyline is original. In fact, the storyline is awfully clichÈd. Squaresoft uses all the clichÈs (a noble warrior, a silent protagonist and a feisty princess) to forge something of a parody of the RPG genre. The parody was a subtle one, but the graphics, music and gameplay all mixed splendidly to create a humorous and unforgettable adventure.
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Overall 5
5.0

Expert Review

GamesAreFun
13 November 2003
  • Excerpt: A brief history lesson: the original Chrono Trigger was a collaboration of sorts between RPG giants, Enix and Square. Dragon Quest director and character designer, Yuji Horii and Akira Toriyama respectively, temporarily joined forces with Final Fantasy creator, Hironobu Sakaguchi, to form a "Dream Team" and develop a role-playing game like no other.
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Overall 5
5.0

Expert Review

GamesAreFun
13 November 2003
  • Excerpt: A brief history lesson: the original Chrono Trigger was a collaboration of sorts between RPG giants, Enix and Square. Dragon Quest director and character designer, Yuji Horii and Akira Toriyama respectively, temporarily joined forces with Final Fantasy creator, Hironobu Sakaguchi, to form a "Dream Team" and develop a role-playing game like no other.
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Overall 9
9.0

Expert Review

GamesAreFun
13 November 2003
  • Excerpt: In most ways, Chrono Cross is like its predecessor’s more mature, older sibling. Chrono Trigger was a light-hearted romp through time, tying all its loose knots together in a neat, happy bundle at the end and not worrying about the consequences. Chrono Cross deals with the unresolved ramifications of the actions taken in Chrono Trigger: the paradoxes created by altering the past, the seemingly trivial decisions made daily that can forever change the course of a life, the...
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Overall 7
7.3

Chrono Cross

Into Liquid Sky
12 November 2003
  • Excerpt: Chrono Cross , the long-awaited sequel to Chrono Trigger stars Serge, a young man who finds himself in a parallel dimension in which he died ten years ago. When he's attacked, a young adventurer by the name of Kid comes to his aid. From that point on, he's slowly drawn into a deep plot by the enigmatic demi-human Lynx.
  • Pros: Gorgeous design and backgrounds, Over 40 characters to recruit, Multiple endings, Battle system a great change of pace
  • Cons: Most characters have very little background and join on whim, Story can be described in one sentence
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Overall 7
7.0
Gameplay 7
6.7
Graphics 8
7.8
Sound 7
6.7
Storyline 7
6.7
Replay value 8
7.8

Chrono Cross

RPG LAND
3 August 2003
  • Excerpt: “Yay! A sequel to Chrono Trigger ….huh??…what’s this?…Where’s Crono? and Lucca? and Frog? and Dorothy? and the scarecrow? and Pluto??” That’s right! You’re not in Kansas anymore.
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Overall 8
8.0

Expert Review

TheStar.com
16 August 2000
  • Excerpt: Squaresoft is pushing the bounds of electronic entertainment into artistic interactive storytelling on game consoles like nobody else. Besides being the most graphically bright and beautiful game the PlayStation has seen, Chrono Cross ($40; www.squaresoft.com; for the PSX) is the closest we have yet come to the experience of interactive storytelling.
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Overall 8
8.0

Chrono Cross

Evergeek
16 August 2000
  • Excerpt: Squaresoft is pushing the bounds of electronic entertainment into artistic interactive storytelling on game consoles like nobody else. Besides being the most graphically bright and beautiful game the PlayStation has seen, Chrono Cross ($40; www.squaresoft.com; for the PSX) is the closest we have yet come to the experience of interactive storytelling.
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Overall 7
7.4

Chrono Cross

Gamebits
14 August 2000
  • Excerpt: The latest in a flurry of Sony PlayStation role-playing games, Chrono Cross is Square's sequel to the Super Nintendo classic Chrono Trigger. In that game, players traversed time and space to prevent the end of the world, manipulating existence itself and creating time paradoxes. In the sequel, the time-travelling most players will be doing is remembering the original game, which the sequel fails to live up to.
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