Conclusion: Possibly my favourite detail is the news-stands, where the player can “leave comments” on newspaper articles – the only way in which the protagonist can speak. If this had been expanded a little more, if the game had perhaps offered a little more depth more quickly (rather than a chapter of story in three parts every experience level or two), it would have been very good indeed.
Summary: " Transistor " is one of the most special games I've played this year. During the entirety of my playtime -the six hours it took to beat it, and the further six I spent on a second playthrough immediately after my first - I applauded its respect for the player, the incredibly crafted world, that gripping noir storyline and most of all, its talkative nature. It's a game that constantly exceeded my expectations, and that alone is worth singing about.
Summary: Parents need to know that Transistor is an action role-playing game viewed from a raised, three-quarter perspective. The player's character frequently engages in combat with her sword, but, except for a single battle against a human late in the game, she only fights robots. Narrative sequences depict humans being fatally stabbed -- though it's without any blood or gore -- and players will run across the occasional dead body lying in the street.
Summary: Supergiant Games, back after a triumphant debut with 'Bastion,' has a thing about remixing the old and the expected. After twisting some RPG tropes into a delightful little tale in 'Bastion,' it now falls on 'Transistor' to evaluate those twists and emerge even newer, even fresher. Again a third-person, isometric RPG, now in the shoes of beloved singer and performer Red, players are tasked with overcoming the Process, an infection overtaking her future-punk town called...
Excerpt: Supergiant made a name for themselves with the incredible Bastion. It’s hard to believe it’s been nearly three years since that was released, because it seems like only yesterday that I was listening to the Tom Waits-esque narrator talk about the on-screen action in a way that was impressive then and more impressive now since no games have copied it.
Conclusion: Transistor’s the kind of game that made me immediately jump back in to take on New Game Plus. I wanted to continue exploring the excellent combat in new, more challenging scenarios. I wanted to double back on the areas that I’d missed the first time through, and try to fill in the gaps of the fantastic story.
Pros: Beautiful world, Incredible music, Deep combat, Original story
Conclusion: Concept: Explore a world being overtaken by conformity while wielding a weapon of growing power
Graphics: Warm, watercolor-esque environments bring a soft edge to a the high-tech setting
Sound: A creative and original soundtrack melds jazz, electronica, and voice to great emotional effect
Playability: Grasping the complexity of the game’s upgrade system takes a lot of time, but thankfully the game difficulty gives you the leeway to master the complexity