Reviews and Problems with Tomb Raider Definitive Edition
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Tomb Raider: Definitive Edition Review
24 February 2014
Excerpt: Lara was reborn last year. She's been on the scene long enough to be one of the artefacts she spends her life seeking, but with the 2013 prequel Lara earned back her title as one of gaming's greatest icons. Tomb Raider recently made the leap to next-gen hardware and has benefited greatly from the transition with improved visuals, higher resolution, sturdier frame rate and a couple of tweaks and additions.
Conclusion: It can all sound like a lot in print, but the parity between being able to explore on your own and always having a clear directive to follow works well throughout. In fact, pretty much everything about Tomb Raider checks out. There wasn’t a whole lot of extra material to include for this new edition, though it’s nonetheless the best way to pick this game up. If you did already play it last year and are expecting any sort of substantial add-ons, you can safely pass.
Conclusion: This basically distracts from the purpose of the given game type and quickly becomes annoying and frustrating. I think it would be unfair to give this game a low rating based on the multiplayer issues, as I feel that the single player is fantastic.
Enhanced version of mature, violent adventure game.
Common Sense Media
6 February 2014
Summary: Parents need to know that Tomb Raider: Definitive Edition -- a revised version of last year's game -- is the first "Mature"-rated Tomb Raider since the franchise started in 1996. This is because of intense violence, blood, and some gore -- and it's very realistic because of advanced graphics. Lara, the heroine, can shoot guns and fiery arrows, or using blades, to kill humans and beasts on an island. The game also has strong profanity and some drug references.
Conclusion: Pour cette version Definitive Edition de Tomb Raider , on aurait certes aimé plus de contenus supplémentaires avec de nouvelles missions annexes. Mais il faut souligner le travail remarquable effectué par les développeurs de Crystal Dynamics. Visuellement, le jeu déjà très beau dans sa version PS3 et Xbox 360 gagne indéniablement en qualité sur PS4. On est finalement très emballé par ce portage qui consiste principalement en une mise à jour technique du jeu.
Pros: framerate élevé, niveau de détails, présence des DLC, très bonne exploitation du DualShock 4, du grand spectacle
Cons: pas de missions supplémentaires, quelques tremblements de l'image sur plusieurs plans, quelques bugs de collision
Excerpt: Last year’s Tomb Raider reboot was a beautiful release for both PC and consoles. It stretched the ageing Playstation 3 and Xbox 360 to their limits, and also provided PC gamers with one of the year’s greatest spectacles.
Summary: The notion of the reboot, or re-imagining, of a previously licensed property, across a variety of entertainment mediums, has become exceptionally routine; whether as a television show from decades past, a movie that had the right idea but failed to deliver, or a videogame franchise that became stale. Some have been necessary and embraced with open arms, while others mortify countless fans of the original.