Excerpt: For all its big heist ambitions, Thief is all about the long con. It looks good from the start, with just enough shiny bits and nods to the original series to draw you in. But stick with it until the end and you’ll have nothing to show for your time but dreams gone bust. During the introductory mission I should have known that Thief would break my heart. Garrett, the titular thief, is traversing rooftops with his protege Erin to steal the McGuffin du jour from the Baron.
Conclusion: While Thief walks a fine line of quality versus unoriginality, what ultimately tips it into being underwhelming are the atmosphere-ruining bugs. Seeing soldiers run on the spot, trapped on a physics object, or conversations repeat – or the stealth apparently not working at all as a soldier looks straight at the player with no response while another facing the wrong way discovers them – undermines everything that the game builds mechanically and aesthetically.
Summary: The story of Thief is underwhelming, and the rest of the game feels like a Dishonored wannabe. Which is a shame considering how beloved this franchise is for some people. It’s not a total loss, but it’s not especially fun.
Excerpt: The legacy of Looking Glass Studios looms over the video game industry. The System Shock franchise evolved into BioShock , led by Ken Levine and Irrational Games to great critical acclaim. After a fumbling second entry, Deus Ex found itself back in form when Eidos Montreal rebooted the franchise with Deus Ex: Human Revolution , also garnering praise upon release.
Thief (PS4) Review – Not Quite PS4′s First Triple A Game, But Good Nonetheless
Canadian Online Gamers
26 February 2014
Excerpt: To say the Thief community has patiently waited for Garrett the Master Thief to return would be an understatement. Fans have been chomping at the bit for some 10-years waiting for a new Thief game. With releases in 1998, 2000 and 2004, the Thief franchise managed to build themselves an active and loyal community.