Excerpt: What's your favorite kind of co-op shooter? The ultra-competitive, team-based thrills of a Battlefield Domination match? The wave-based panic of Gears of War 's Horde mode? Or maybe you're partial to the strategic gore-fest that is a game of Left 4 Dead ? Judging by the four-player co-op on offer in Killzone: Shadow Fall Intercept, developer Guerrilla is very much a fan of all three.
Pros: Defending capture points is fun when working together as a team, Technically impressive visuals
Cons: Core banking mechanic becomes repetitive, Bosses are dull and a wasted opportunity, Blends many ideas together but excels at few of them, Character classes and power-ups lack punch
Summary: Killzone: Shadow Fall was a respectable launch game. It showcased the power of the nascent PS4 with scintillating visuals, and paired its aesthetic beauty with a competent campaign and sound multiplayer component. The shooter wasn't exactly a revelation, but the glossy sheen, at the very least, provided a fine entrée to the new generation.
Excerpt: Halo, Resistance: Fall of Man, Perfect Dark Zero and TimeSplitters all have one thing in common, they were FPS exclusives that helped launch consoles. Being that the FPS genre is now one of the most popular ones out there, a console launch would almost be wrong without one or two FPS titles being a part of the first batch of games.
Excerpt: Of all the Guerrilla Games titles I’ve played, I consider Killzone 3 to house the best, most well-paced singleplayer campaign, while the multiplayer additions and features of Killzone 2 continued to be the most focussed and fresh when they were introduced in that game.
Conclusion: The Killzone franchise, since the start of the first game, has been labeled by many as the “Halo Killer” or “Sony’s answer to Halo”. While it may not have been the “Halo Killer” that many called it, it did however become a favorite among the PlayStation fans becoming one of the best shoots on the system. The series had a simple premise: space Nazis, aka the Helghast, have invaded the Earth colony Vekta and you must stop it.
Excerpt: If the term ‘mixed-bag’ hadn’t been invented yet, it’s precise meaning would have been defined forever more as ‘Killzone: Shadow Fall.’ As in, ‘the film was pretty funny but my god were the action sequences awful, it was a bit of a Killzone: Shadow Fall.
Pros: Awesome sound, At times stunning to look at, Satisfying combat
Cons: Repetitive levels, OWL not used enough, Not enough original ideas