Summary: Comic book videogames have enjoyed varying degrees of quality over the years, but their stock has rarely been higher than now. Batman: Arkham Asylum and the upcoming Batman: Arkham City are critically acclaimed, while Spider-Man has been holding up Marvel's end with the well received Spider-Man: Shattered Dimensions . With X-Men: Destiny , Silicon Knights hopes to follow up on these triumphs by giving the X-Men a game to be proud of. Silicon Knights did not succeed.
Summary: This game sucks.
is one of those projects that sounds good on paper but just totally falls apart when it gets to the practical execution phase. We’re given a barebones “story” that barely makes it past the deep and intricate storylines of your average
, much less an actual
Pros: None. Not a one. Null. Nada. Nil. Zilch. Zero. Zed. Zip.
Cons: The game is boring!, You’re not an X-Man. You’re not part of the Brotherhood. You’re not even a real mutant from Marvel continuity. On top of all this, there’s no option to create your own character or pick your own powers (beyond the rather limited choices they offer)., Endless generic bad guys to fight…over…and over…and over…, Cutscenes cannot be skipped! Who designs a game like this?