Reviews and Problems with WWE SmackDown vs. Raw 2010
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WWE SmackDown vs. Raw 2010 Review
11 March 2010
Excerpt: WWE Smackdown vs RAW is a series that's been small on updates. Each year we hope for something significantly different that will make the game a big step up from what has gone before, but THQ has definitely been taking baby steps. It's no surprise then that the arrival of this year's edition didn't cause much excitement in the office. We'd seen it all before, or so we'd thought.
Excerpt: The sport of wrestling is often written off by most people as just another soap opera. The actors are not that great at acting, and the production values can be better. The story line contains the usual love triangles and revenge plots, while inevitably someone will end up in a coma in hospital. But the same people miss the point of what wrestling really is.
Excerpt: There used to be a time when I was a huge wrestling fan. During the Monday Night Wars I would look forward to watching both WWF Raw and WCW Nitro, and I would be treated to some great story lines: the nWo, D-Generation X, Austin Vs. Mr. McMahon, and The Rock spewing out his always entertaining (or electrifying as he called them) verbal tirades.
Excerpt: Much like the Madden NFL and NHL series, WWE video games have a tendency to suffer from “incremental-itis.” This little-known (because I just made it up) affliction affects games with annual iterations, and results from repeated new versions of a game that feature tiny, incremental improvements instead of sweeping changes. Despite the disease’s minor effect on games’ review scores, it doesn’t seem to have any detrimental consequences from a financial standpoint.
Excerpt: Just like the big-name pay-per-view events that regularly punctuate the WWE's show schedule, Smackdown vs. RAW is back for another year. The latest entry in the long-running series picks up where last year's game left off, continuing to focus on user creation and true-to-TV action. The biggest new additions this year are on the user creation side, but the action itself also benefits from some refinements.
Pros: New story creator is easy to use and full of possibility, Action flows more smoothly than last year, A lot of single-player content, Training mode is great for experimentation, You can design your own logo or tattoo
Cons: Incongruously weak sound effects, Online matches have nagging lag, Imprecise targeting system, Matches can last way too long
Summary: Fans of WWE, this is a no brainer. Buy this game as soon as you have the spare cash. Anyone else, check it out if you’re interested in the whole idea of wrestling. If wrestling has absolutely no appeal to you, skip this one.
Pros: -Great visual quality., -Pure licensed WWE soundtrack., -Simple control scheme., -Most in-depth create-a-wrestler experience to date., -Custom stories are incredibly fun to play with., -Online play is simple and lag-free., -Plenty of match type variation.
Cons: -Included character roster could have been a bit better.
Excerpt: Unfazed by skeptics or the creeping influence of the UFC emerges Smackdown vs. Raw 2010, the latest heir to a long-running line of WWE wrestling games. It's taken some considerable risks in the past, but 2010 is wagering on what's perhaps its riskiest prospect to date--the players. As its tagline proudly boasts, the world of the WWE is now in your hands. Does all of it amount to a showing that's sure to topple the rest? Smackdown vs.
Excerpt: Although THQ have a strong hold on the wrestling market in the console world, the series has always been quite good, although there have been a few gnawing issues with gameplay which slightly tarnishes the series. Thankfully unlike previous instalments, THQ have actually upped the ante of this franchise and have smoothed out the gameplay, included some cool online elements and even included a Divas storyline for Road to Wrestlemania to name just a bit of the love that...
Summary: Smackdown is a game that's been continually delivering what fans of the franchise have been asking for and this year isn't any different. This iteration though has a few new features to encourage new players and also provide those that obsess about the sport enough creative freedom to make endless new scenarios.