Summary: Combining Story mode and GM mode was either the smartest or stupidest Idea ever. While both play excellently, the inability to play both at once sucks. The Hall of fame mode gives you some goals to work towards and the controls are great as always.
Summary: SmackDown vs. RAW 2008 marks the debut of WWE games on the PS3 console. The only difference between this game on the PS2 console and this one on the PS3 console are the graphics. Obviously the graphics on the PS3 are better than the PS2 can offer but the gameplay stills the same. There are a bunch of superstars, the entrances are good. The variety of match types and the storyline are acceptable.
Summary: WWE Smackdown Vs. Raw 2008 had something that was better than the rest. The developers were geniuses. First, the Hall of Fame Mode was challenging and if you won one of these Hall Of Fame matches, you would feel like a king(or queen if you are a girl.) Then, the unlockables were cool. For example, The Rock and Steve Austin will always be unlockables. But Vince McMahon BALD? Now, you could beat him up AND laugh at his bald head! Then, the graphics were sweet.
Summary: For as long as there have been videogame systems, there have been classic wrestling videogames. The Nintendo Entertainment System had Pro Wrestling, the SEGA Genesis had WWF Royal Rumble, the Nintendo 64 had a string of grappling hits that many believe peaked with WWF No Mercy, and the PlayStation 2 had WWE SmackDown! Here Comes the Pain.