Conclusion: With some great new additions, an outstanding creation mode, fun offline Achievements and the attempted use of ECW, the game strives to be a Hall of Famer. However, unresolved frustration and performance issues keep this game from getting the title shot.
Pros: Creation mode, Addition of ECW, Wrestlers look better than ever
Cons: Lingering control issues, Online play easy to take advantage of, AI cheating is evident
Conclusion: The overwhelming problem with Smackdown! vs. Raw 2008 is that Yuke’s is continuously adding new, largely superfluous content without fixing the game’s many long-standing issues. There is still animation in the 2008 game that dates back to the original title from back in early 2000. The game’s AI is wretched, the 24/7 mode gets dull somewhat quickly, commentary and wrestler voice overs are unnecessary and the developers still have not attempted to take advantage of the...
Summary: WWE SmackDown vs. Raw 2008 features eight unique styles, each having its own strategy and exclusive attributes, new rosters, more environmental hot spots, improved out-of-ring action, enhanced online community support and much more.
Excerpt: Another year, another WWE game from THQ. They arrive like clockwork and despite their big build up prior to release, more often than not the game we get is nothing more than a slightly tweaked version of the previous year's effort. WWE Smackdown! Vs RAW, more than any other franchise out there, really needs a reboot, with the team at Yuke's seemingly being stuck in a rut.
Excerpt: First Impressions My reaction is Another year and yet another WWE game for us to snatch off the shelves. For many wrestling fans this is great news. This year is supposed to be the year a great WWE game is released. With all the hype surrounding this game mainly because of its new promised options, I was truly left disappointed. Don’t get me wrong wrestling fans; you are going to have a blast playing this game, but not as much as you hoped and expected.
Excerpt: There was once a time I cared about watching wrestling. It was back during the "Monday Night Wars" between the then-WWF and rival WCW. Between the two organizations, we had memorable storylines such as the New World Order, D-Generation X, Stone Cold vs. Mr. McMahon, Hell in a Cell, and Mick Foley winning his first heavyweight title (and yes, Tony Schiavone, that did put a lot of butts in the seats.
Excerpt: Pro wrestling is an odd thing to recreate in a videogame because it?s the only sport where the videogame version is not only more competitive, but also more realistic, than the ?sport? being simulated. While pro wrestling pretends it?s real, the main skill of these giant brutes isn?t athletics; it?s acting. No, not the dialogue, the threats, the ?soap opera? storylines, or even the ill-considered Hollywood moonlighting.