Excerpt: THQ created several WWE licensed video games from 1999 up until the recent release of WWE 13 with some being great and others being a steaming pile of crap. Many fans were excited when Take-Two Interactive took over the series, after the fall of THQ, and hoped to see some new life breathed into the...
Summary: WWE 2K14 is fast, fun, and filled with nostalgic moments. On top of that, it includes the vast creation suites that make the game so incredibly replayable. While there’s not much beyond the 30 Years of Wrestlemania mode to separate it from last year’s game, it’s still worth getting simply because...
Conclusion: WWE 2K14 is an amazing wrestling game with very little holding it back. The WWE has a lot of history to dive in to and it only makes me excited to see what the next, fully headed under 2K, WWE game will look like.
Conclusion: WWE 2K14 gets a lot right and its key drawbacks are at least a little bit overshadowed in the process. There is still a whole lot of room for gameplay improvement though, something one can hope will be addressed for the next release or even in part with some patching.
Conclusion: The change in publishers doesn't mean any changes to the core Yuke's WWE experience. The new Wrestlemania modes should appeal to anyone who's been a wrestling fan at some point over the last 30 years.
Excerpt: The Undertaker’s unbeaten streak is the only aspect of the WWE that still matters to me. The World Heavyweight Championship, Tag Team Titles, WWE Championship: they all pale in comparison to the Dead Man’s 21-0 record at WrestleMania.
Summary: Ooooooooo Yeahhhhhh! Each and every year since the beginning of the Smackdown series, I return home from a midnight release, lace up the boots, put on my mask, and start my journey to be the greatest superstar to ever step into the ring.