Summary: WWE '13 is a love note written to wrestling's golden days. Unfortunately, it was written with the wrong hand. Gameplay and controls are so frustrating, that at the end of the day I felt like I'd just had my head bounced against the mat.
Pros: Attitude Era brings back the good old days, The game is as pretty as ever, Customization galore
Cons: Incredibly clunky gameplay, Often humorously bad animations, Lack of tutorial or practice mode
WWE '13 Review: The return to the Attitude Era leaves us Stone Cold
31 October 2012
Summary: It's fitting that WWE '13 takes us back to the Attitude Era, because the series reminds us of one of that era's most famous sons. No, it isn't the effortless suaveness of The Rock or Steve Austin's reckless disdain for authority that inspires thoughts of THQ's longstanding wrestling series.
Pros: Excellent arenas, crowd and ambiance, Attitude Era is one hell of a nostalgia trip, The best roster in yonks, even without the DLC packages
Cons: Awkward, unintuitive countering system, The worst hair models in all of gaming, A tired series that needs a complete refresh
Excerpt: For me, the WWE’s Attitude Era is something to be looked upon fondly. Where once the superstars of the wrestling world encouraged kids to drink their milk and take their vitamins, the ‘Attitude’ breed of snarling, spitting, beer-swilling brawler provided much more entertainment.
Pros: Huge roster., Attitude Era is a brilliant idea., Fantastic attention to detail in terms of entrances., Loads to do, online or offline., Creation options.
Cons: Some dreadful character models and commentary., Parts of the game feel broken., The collision detection needs a serious overhaul.