Excerpt: WWE games have had a hard few years with some pretty lacklustre titles including some rather bizarre spin-offs (hey WWE All-Stars, how you doing?), but last year THQ and Yukes brought the game back to its roots and revitalized the franchise with WWE ’12. This year THQ sought to surpass their previous iteration with WWE ’13 and along with it some fundamental changes to the overall game.
Summary: Ah, annual sports iterations. Many of us await them with open arms year after year, and the rest yawn in disapproval. After the massive overhaul with the Predator Technology engine in WWE '12 , fans were asking, "What's next?" While it isn't groundbreaking, WWE '13 succeeds in augmenting the experience set forth in '12 , with a number of enhancements that'll make a lot of jabronis out there pretty happy.
Conclusion: A tough game to judge as a newcomer. I can see all the potential in the game, but trying to work out the control system was more complex than my college physics class. It's worth checking out just for the fantastic presentation though.
Excerpt: I've been a long time fan of wrestling. Every Monday I watch Raw on TV and enjoy the hits and painful endings to most of the matches. Likewise, I have a long history with wrestling games, with mixed results over the past few years. I was highly hesitant about the launch of the 2013 version of the franchise given some questionable moves the game has made in the past. However, this time around, the sins of the past seem to have been healed.
Excerpt: If you think people look down on video game fans, you should try being a fan of pro wrestling. If you listen to some people, you would think it to be a fixed pantomime full of steroid addicted oafs rolling around in front of an audience comprised of NASCAR t-shirt wearing obese idiots. On a bad day maybe, but at it’s best it’s pure theatre of the highest order wherein an audience is swept up in the story playing out in front of them.
Summary: While WWE ’13 is neither the greatest wrestling game ever produced or even the best game Yukes has ever made, it is much better than last year’s offering. Exhibition and Universe have far less bugs and detection issues, but expect to have your Create-a-Wrestler’s moveset and entrance magically reset to default settings more than once until a patch is released.
Conclusion: Whether you “know your role” or want to “have a nice day” WWE 13 is easily the best wrestling game that Yukes has made and honestly I don’t think they need to keep doing this every year. WWE 13 is a great stopping place for this style of wrestling game and they should try something else because they have made their WWE masterpiece. This game is a must for any wrestling fan and the nostalgia factor is well represented and pays off in a big way.
Conclusion: At its core, WWE ’13 aimed to outdo last year’s edition with the Attitude Era mode, but it’s the noticeable little gameplay mechanics, such as the enhanced limb targeting and the “OMG” moments, that really steal the show here. For those in the market for a quality wrestling game, WWE ’13 is a fine game to pick up and play.