Excerpt: Wonderbook: Book of Spells is an innovative and engaging augmented reality (AR) title for PlayStation Move that successfully paves the way for future entries in the Wonderbook series. Written in collaboration with Harry Potter author J.K. Rowling and developed by AR pioneers SCE London Studio (EyeToy, EyePet), this interactive spell book is primarily aimed at children who can’t get enough of all the fantastic charms and hexes featured in the Harry Potter books and...
Summary: When it comes to capturing the imagination, few franchises do it better than Harry Potter. The idea of a magical subculture existing in our world, one that you might catch a glimpse of at any moment, is immensely intriguing. And being plucked out of your normal life and told you have magical powers? Well, who wouldn't want that?
Pros: Augmented reality makes great use of the Move, Captures the magic and wonder of Harry Potter
Cons: Little in the way of replay value, Disappointing ending
Excerpt: Book of Spells is the first game to come out that supports Sony’s Wonderbook peripheral which was first introduced at E3 this year. Despite a demo that dragged on for too long and that was plagued by technical issues, I really warmed to the idea of Wonderbook after spending some hands on time with it (the mock living room with carpet and fireplace in Sony’s booth didn’t hurt either).
Wonderbook: Book of Spells Review | Accio Peripherals!
14 November 2012
Conclusion: The Short Version: Book of Spells brings Harry Potter's world of witchcraft and wizardry to life in fine fashion, but it runs out of ideas a little too quickly and spends rather too much time telling players how to be a wizard or a witch, without really letting them become one in satisfying fashion. It does, however, potentially point towards a bright future for Wonderbook in terms of execution and originality.
Pros: Cracking use of AR and motion control, Potterverse is brought to life in charming fashion, Moments f magic hint at a special future for Wonderbook
Cons: But there's not enough substance, Not enough variety, Not enough freedom to ever think for yourself
Conclusion: Wonderbook: Book of Spells is an ideal example of how augmented reality can work as an entertainment tool when implemented correctly. You may be sitting on a rug in front of the telly, with an oversized and illegible tome resting in front, waving a lighted ping pong ball around and shouting “Wingardium Leviosa” at the screen, but the action on it rewards your endeavours with exciting and interesting effects. Few other uses of AR have worked in the games world.
Pros: Essential for Harry Potter fans, great example of augmented reality being used in the home, high production values, great fun to play through whether child or adult
Cons: Of limited appeal to those who don’t like the Potter universe, needs some room to play