Summary: White Knight Chronicles II is a mixed bag. The online component is a ton of fun and reminiscent of some of the best MMO’s, but it is tied to a single-player game that is mostly uninteresting, repetitive and dull. The combat system, while fun, is not as deep, rewarding or satisfying as the combat system in some of the best RPG’s. The story is weak and hurts the game’s pace. Some battles can be too long for their own good.
Conclusion: White Knight Chronicles is a game that isn’t quite the sum of its parts. The parts actually add up together pretty well on paper, but in reality the MMO and single player Japanese RPG styles don’t merge too well, and what you’re left with is a fun combat system with a cluttered HUD, generic storyline and design and a multiplayer component that is a side-component at best. It could’ve been so much more.
Conclusion: , won’t find as much enjoyment in the experience as others. For the price of $9.99, it’s hard to say this title is a must have considering of titles currently on the market for the same price and offer more content. For those who do pick up the title, you are getting a solid puzzle adventure experience in The Dream Chronicles, albeit a short one.
Excerpt: The first thing that strikes you in White Knight Chronicles is that whilst the environments are quite beautiful, the people are a console-generation behind. Even the equipment on the people looks great. This problem comes of the game being released in Europe two years after its initial Japanese release. The result? The lip-sync is terrible, as if it were passable for the Japanese version and no attempt was made to match the English voice-over.
Excerpt: At first look, White Knight Chronicles: International Edition looks like any of a number of Japanese Role-playing Games (J-RPG) on the market. Considering that the title was actually released in Japan in December, 2008, it would be understandable if the graphics were a little dated. The characters themselves, especially the supporting cast, do seem a bit plastic, not quite as life-like as those from games released more recently, but this does not detract much from the...
Summary: It has been a long road for White Knight Chronicles . The game hit in Japan a little over a year ago, only recently hitting the North American shores, but there is a reason: this is one very large game. There are tons of side missions to explore, plus a long and adventurous storyline that ties into an online functionality.
Excerpt: , as the U.S. release is called) is old news. The last two years have been tough for American gamers as they waited not-so-patiently to get their hands on the title, and their anticipation has only been augmented by the knowledge that the game comes from Level-5 studios, developers of 2007's incredible RPG,
Excerpt: For Japanese gamers, 2008's fantasy RPG, White Knight Chronicles (or “White Knight Chronicles: International” , as the U.S. release is called) is old news. The last two years have been tough for American gamers as they waited not-so-patiently to get their hands on the title, and their anticipation has only been augmented by the knowledge that the game comes from Level-5 studios, developers of 2007's incredible RPG, Jeanne D'Arc .