Summary: I am going to take 2 stars away because I am an America player and those two stars are from the frustration and discrimination they did to us American and European players. Minus 1 Star - Discrimination of the American European DLC and forever locked it. Minus 1 Star- For shutting down the American European servers. I bought this game because of the discrimination of the America/European version. After that we Americans/Europeans got our servers turned off.
Summary: My biggest issue with this game is the setting. They introduce you to a few new areas, but other than that, I was literally backtracking through the same towns and cities for most of the game. I didn't care for that and as a result, I never finished the game because I was a bit irritated by that. In the end, the game was still super fun, I just couldn't deal with going through the same dungeons and cities as the first game.
Summary: While White Knight Chronicles 2 is a fun game, it has its flaws. Such as setting level caps before the final (non-Japanese) level cap of 80, forcing players to run through already explored areas just to pad the game time, and a steep learning curve. Most of those flaws are forgivable. Re-exploring areas? It's a good time to level up on the new enemies with higher levels. The steep learning curve? Expectable for a Japanese RPG.
Summary: The game was eh, alright... They could of did a better job with the character graphics... The story line was pretty lame in the second one;They cheated their way out. Added a few new areas but the rest is going backwards back to Balandor... I say D3 got lazy with this game. It could of been under Final Fantasy 11. I hate that all the scenes at the title are actually in the game. Which was pretty short... and the lady singing...
Summary: The main reason why I have to give the game a 3 out of 5 is because of the combat system. It can be repetitive with the enemies re spawning again in the same places you have already been. The game feels nothing special. The positive of it though is that it offers a unique experience. I am not a huge fan of Anime or JRPGs but decided to give this one a try to have more of a variety in my gaming collection. I would recommend it to anyone who loved the Final Fantasy series.
Summary: The story and even the main protagonist are a little dumb in this game. The online play is where it is at even though you may meet rude people online but that is the case with most online games.
Summary: It has a good story and a good concept, but many will find this weird as it was basically Level 5 experimenting with a different style of combat. At first you'll think it plays like an online MMORPG, but it doesn't. It has some of the elements, but just some. The online multiplayer is also limited to special quests, not stories or bounties or anything directly and semi-directly related to the game.
Summary: I really love RPGs, and there aren't enough of them on the PS3. WKC I/II both attempt to address that shortfall, but still leave me feeling unfulfilled. Don't misunderstand; I want to like the WKC titles. I really do. And I would, if it wasn't for the battle system. What's wrong with it? It is built in such a way that discourages the player from using all his available power during a battle.
Summary: Lets be clear, the story of white knight is interesting to say the least. it reminded me of the legend of dragoon which was a ps1 love of mine so that was cool. Graphically, its not a super flashy gorgeous ps3 game you're gonna tell your buddies about, but does have a wonderful color palette. Voice acting, well lets just say its not final fantasy 13 worthy but hey i can look past it seeing as how its not perfect yet.