Conclusion: Overall, Way of the Samurai 4 is a mixed bag. On one hand you have an interesting setting that sets up the story in a meaningful way. The open-world concept really works for this title and there are tons of ways to customize your look, skill-sets, and weapons.
Summary: The arrival of European sailors on Japanese shores ushered in a strange and turbulent period in Japanese history. The clash of cultures gave rise to radical xenophobes, scheming magistrates, and unscrupulous traders, all of whom you have the chance to ally yourself with in Way of the Samurai 4.
Pros: Abundant silliness, both scripted and player-generated, Multiple storylines reward replay
Cons: Klutzy combat, Lots of menu navigation and loading screens, Some things are never explained properly
Excerpt: Way of the Samurai 4 is sequel that can succinctly be described as: "What you see is what you get." If you enjoyed developer Acquire's niche approach to serpentine, multi-threaded plotlines in past installments, there's a good chance that you'll be happy with the expansions in this sequel.
Pros: Unapologetically cheesy characters, Funky character customization, PSN-integrated character hunts
Cons: Bland, uninspired swordplay, Lack of tutorials and explanation, Shallow side activities
Conclusion: Concept: Let players loose as a samurai in a feudal Japanese city to do almost whatever they want
Graphics: This would have been a great looking Dreamcast game
Sound: The music is appropriate and sets a mood, but it does nothing to set itself apart from the music appearing in other games taking...
Excerpt: Way of the Samurai 4 is set in the fictional port of Amihama in 1855 during a turbulent time in Japanese history when European sailors started arriving in Japan. This led to a clash of the different cultures and a tense fear and distrust of each other.
Summary: Wie sehr das auch für eure Begeisterung für diesen beachtlich liberalen pseudo-historischen Japan-Sandkasten gilt, hängt ganz davon ab, wie groß eure Kompromissbereitschaft in Sachen Kampfdynamik und Technik ist, denn hier verlangt Acquire nicht gerade wenig Entgegenkommen von eurer Seite.
Conclusion: Zum Einen muss ich den Enthusiasmus der Macher von „Way of the Samurai 4“ bewundern, denn kaum ein anderes Team würde mit so viel Überzeugung eine Samurai-Simulation machen. Aber zum Anderen fallen einfach sowohl die technischen als auch die erzählerischen Schwächen auf.