Reviews and Problems with Star Wars: The Force Unleashed II
Showing 1-10 of 51
Star Wars: The Force Unleashed II Review
26 January 2011
Excerpt: As far as sequels to multi-million selling titles go, Force Unleashed II is one of the most disappointing. It's not that the first game was superb - it was merely an entertaining game set in the Star Wars universe - but that the sequel could, and probably should, have been able to better it.
Conclusion: With precious few of those quality gameplay moments and a plot that limps along in need of focus, unfortunately Force Unleashed 2 ultimately fails to live up to the interest of its broken but far more compelling predecessor.
Mildly fun action mixes with weird story twists and supereasy boss fights in this low-cost add-on.
16 December 2010
Summary: Sometimes, you get what you pay for. The first premium downloadable content for Star Wars: The Force Unleashed II, the Endor Bonus Mission, will set you back 80 Microsoft points ($1), which seems about right for this short bit of Force-flinging bluster.
Pros: A couple of new, attractive environments, It's fun to chop up Ewoks, Really low price
Cons: Bizarre alternate-universe story, Easy, predictable boss fights, Slipshod character models and animations
Excerpt: I should make it clear that I actually enjoyed the original Force Unleashed , unlike the majority of those who played it. Sure, it was a little bit unstable (alright, very unstable), and the combat felt a little detached, but it was saved by a brilliant story and fantastic writing.
Excerpt: received only a lukewarm reception from the critics, but the fans loved it. It made perfect sense to do a sequel and given all the feedback they received, one would assume LucasArts would’ve produced a vastly superior follow-up.
Excerpt: Thirty years later, we get Starkiller, who crushes TIE fighters with his mind, electrocutes Stormtroopers by the dozen without pausing for breath, and can instantly produce a Force-powered battering ram.