Reviews and Problems with Warhammer 40,000: Kill Team
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Warhammer 40,000: Kill Team
2 September 2013
Summary: THQ is starting a habit of paving the way for retail releases with digital spin-offs. We had Red Faction: Battlegrounds release on XBLA ahead of Red Faction: Armageddon , and now Warhammer 40,000: Kill Team has appeared to promote Space Marine 's release later this year. Such titles run the risk of being disposable, cheap cash-ins that exist as little more than interactive advertisements. In fact, most of them end up as exactly that.
Conclusion: Kill Team is a third person shooter played mostly from a top down/side view. The main premise of the game is to take on hordes and hordes of enemies attacking you from each direction while completing a given objective that usually involves blowing something up. Not to worry though, your characters are well equipped with guns, swords, grenades and power ups. Kill Team contains four different character classes you can choose from.
Excerpt: Right out of the gate, you need to know I have NO KNOWLEDGE of the Warhammer universe. I've seen it played in passing at a local comic book store, but that is it. So if you are looking for a hardcore Warhammer fan's review, this isn't it. If you want to hear it from an outsider's perspective, then I invite you to read on.
Summary: While it may be plagued with small technical issues and repetitious gameplay, the game rises above its problems with a solid co-op experience. Kill Team is another example of the rule that everything is better in co-op.
Pros: Fun co-op mode throughout, Constant steady rate of weapon and upgrade unlocks, Great number of onscreen enemies to rip through
Cons: Camera often hinders your view rather than helping it, Objectives can get monotonous and repetitive, Rather short, with a lack of replay value
Conclusion: It only takes a few hours to blast through Kill Team's five missions. There are also survival challenges in which you fight to see how long you can survive against increasingly powerful waves of enemies, but these rely on the same gameplay that gets tiresome during the campaign. You can return to missions to find collectables and climb leaderboards, but the action is too shallow to make these pursuits rewarding.
Pros: Slaughtering Orks is mindless fun, Ork kroozer environment is grim and compelling.
Cons: Shallow gameplay doesn't hold up for long, Co-op is local only, Cheap deaths and poor checkpoint placement can be frustrating.
Summary: Space Marines, those perennial saviors of humankind, are once again called upon to serve in Warhammer 40,000: Kill Team. A gigantic Ork kroozer has been spotted approaching an all-important human world, and it's your job to board the ship and disable it, slaughtering the Orks aboard it in the process. There's an immediate enjoyment that comes from being powerful enough to massacre Orks by the hundreds, but that pleasure fades quickly as the simple action fails to evolve.
Pros: Slaughtering Orks is mindless fun, Ork kroozer environment is grim and compelling
Cons: Shallow gameplay doesn't hold up for long, Co-op is local only, Cheap deaths and poor checkpoint placement can be frustrating
Excerpt: First Impressions My reaction is Warhammer 40k: Kill Team, meant to be an appetiser for Space Marine which arrives later this year, adopts the classic dual-stick shooter genre. But does it leave us drooling for the main course or end up with gamers losing their appetite, let’s find out.