Summary: I started out liking this game a lot, but then it got to be repetitive with not a lot of variety in the scenes. I'm one those who will take time to look at the world created by the game makers, but there is not a lot to see here.
Summary: When your forced to jump between cover shooting enemys and "bending bullets" the game is at its best. But when your forced to leave cover everything goes pair shaped. Maybe you should have been locked onto only cover? First time i've ever said that.
Summary: The game is not as good as many of these reviews state, controls are not good, game is very repetitive, always doing the same boring stuff, would not recomend, if you can get it for 5 , 10 bucks go for it I wouldnt pay more than that.
Summary: When I saw the movie, I thought "This would make a great video game". Well, I was wrong. The curve bullet thing could have been done so much better, but here it's just marginally interesting. The levels are repetitive and each had the same feel to them.
Summary: Translating Mark Millar and J.G. Jones' Wanted comic to film was one thing, but translating the bullet-laden flick to the video game world seems like a match made in Heaven. Sadly, Wanted: Weapons of Fate is really nothing else but wasted potential.
Summary: Sadly I did not realize this was a console to PC port game. As with most movement controls are a tad sluggish and although WASD movement works, considering most of the time you are wanting to hide behind items, the combination of movements and another key makes things unwieldy when you are also...
Summary: I only bought this game because i wanted a quick platinum trophy. However it's proving harder than expected because of the tedious gameplay, boring levels, lousy graphics, same 3 enemies and its extremely short length. Moral of the story only buy games you enjoy this is not one of them.