Excerpt: Once I was clueless and pathetic, just like you. Sitting in front of my TV playing videogames, getting fat. I was a loser. With this intro Wanted: Weapons of Fate sets the tone for what’s waiting for you. An adrenaline-pumping shooter with a small dose of comedy and a stereotypical nerd as assassin.
Excerpt: Wanted: Weapons of Fate is not your typical movie tie-in game. For one, it released several months after the film it is based on, but also it comes complete with an original story. That does not stop the game from falling into the same pitfalls most licensed based games do.
Conclusion: Shamefully brief and offering almost no replay value beyond gathering collectible scraps of paper to unlock perfunctory character skins and concept art, Wanted represents terrible value for money.
Summary: Armed with iconic moves from rigorous assassin training, including "Curving Bullets" and "Bullet Explosion," as well an arsenal of powerful, high-tech weapons, players will explore Wesley's quest to becoming an unmatched uberassassin in fast-paced, action-packed combat against the world's most...
Excerpt: Name: Wanted: Weapons of Fate Genre: Third-Person Shooter Platform: PlayStation 3, Xbox 360, PC (Reviewed on Xbox 360) Watch the video review. Most games based on a movie aren’t given much chance for success.
Conclusion: It's hard to get too excited about a licensed game when you have no real love for the license. I can't really say that Mark Millar's comic or Timur Bekmambetov's movie adaptation got my juices flowing back when I first encountered them.
Pros: Some great innovative gameplay mechanics, nice cover system, the level in the plane is impressive, good use of the license.
Cons: Short campaign, uninspired level and enemy design, annoying triggers rather than obvious objectives.