Summary: Before Street Fighter IV completely revamped excitement in the fighting game scene back in 2009, Virtua Fighter was still going strong with the fifth installment hitting a couple years earlier. Even though the arcade, PlayStation 3, and Xbox 360 iterations were all vastly different from one other (with each having their own set of unique problems), Virtua Fighter 5 was heralded as one of the best fighting games to ever come out.
Virtua Fighter 5 Final Showdown is a triple-A fighting game with an iffy price tag (review)
13 June 2012
Conclusion: Yes, this review contains a lot of complaining. We complain because we care. Virtua Fighter 5 is a very good game, and Final Showdown makes it better in many ways…but it could have been even better than that with just a few reasonable changes. As such, we have a hard time recommending the total package. Forty-five dollars is a lot to spend compared to the dirt-cheap price tags on Evolution or vanilla VF5.
Pros: Three buttons and that’s enough Virtua Fighter was the first 3D fighting game to draw a real following, and it’s still the conservative, old-fashioned choice in the genre. VF has never been big on visual flash. It doesn’t have swords or guns or crossover guest stars. It doesn’t have any control buttons beyond the basic punch, kick, and block. What it does have, buried under those simple controls, is amazing complexity and depth. Each character has a massive, distincti...
Cons: Paying extra for more of the single-player game In its simplest form, Final Showdown comes with a well-done training mode and some basic single-player challenges. If you want the entire solo game, however, things get complicated. For those who missed the announcement, here’s a recap. Final Showdown, the basic game, costs 15 dollars. Downloadable character packs, with hundreds of costumes and customization items, cost five bucks per fighter. Alternatively, you can buy ...
Conclusion: Virtua Fighter’s presentation is pretty week. The game lacks its own original style. Fighting games usually have some sort of strong connection with their art style, be it the brutal brawls of Mortal Kombat or the high speed anime fights of Blaz Blue. Virtua Fighter’s stages, moves, and characters are all bland. Again this is not to say they are believable, but they lack the imagination and creativity that is so key to the experience of fighting games.
Excerpt: I've never been much of a 3D fighting game enthusiast, preferring the tight, easier-to-manage gameplay of the 2D realm. That being said, most casual players are irrationally terrified of combo-heavy 2D fighters, so the dial-a-combos of games like Tekken are the most common fighting fare I offer house guests who want to hit things.
Excerpt: Virtua Fighter 5 is one of the first fighters to show up on the PS3, but instead of being a game that any PS3 owner is likely to pick up, it is definitely geared towards long-time gamers who have followed the series for at least a couple of iterations. Visually, the system struts its stuff. Characters and arenas look wonderful and detailed.