Summary: Helicopters are complex, unwieldy machines. In games, their difficulties are either flat-out ignored ( Twin Cobra ) or make for one of the steepest learning curves you’ll ever face ( Battlefield 2 ). Under Defeat is a balancing act that exists between these two extremes.
Conclusion: Technically sound, Under Defeat HD has a number of technical hiccups that keep it from fully joining this generation. As a time machine back to the days when games were still being made for the Dreamcast, it stands as a stark reminder that nostalgia doesn’t always shine the clearest light on old...
Excerpt: In 2006, the Dreamcast was dead, right? Wrong. Under Defeat was released by G.Rev that year for SEGA’s last console. There were other consoles it could’ve gone to at the time, but it felt that the Dreamcast was the correct home.
Conclusion: Die Bunkeranlagen liegen hinter uns. Keiner hat überlebt. Gleich kommt der Turm, das Herzstück der Militärbasis. Aber bevor wir ihn angreifen können, müssen wir noch seine Verteidigung durchbrechen.
Pros: forderndes Gameplay via Rangliste, interessante Endgegner, Retrogefühl
Cons: Schwierigkeitsgrad sehr hoch, Grafik nicht zeitgemäß, sich wiederholendes Gameplay