Conclusion: As a package Twisted Metal stands very much as a singular vision of David Jaffe and Eat Sleep Play. It revels in its uncompromising nature and harkens back to the series’ roots, which go back as far the PlayStation itself. For some this will be enough; it mixes in enough new elements such as the fully functioned multiplayer modes and mixtures of new vehicles / weapons to keep fans happy for a long time, but for those outside the circle there is little that beckons you...
Conclusion: Twisted Metal never escapes the fact that it feels completely old and archaic. The premise is timeless, and there should always be room for a game of mindless destruction, but the execution is poor here. If you're a fan of the series, you'll undoubtedly find some enjoyment, but for everyone else Sweettooth's adventure is pointless. Basic mistakes and the willingness to punish players at every given opportunity makes this a disappointing and forgettable product.
Excerpt: When the original Twisted Metal was released in November of 1995, I was 10, and just about to enter junior high. That whole next year, a small group of friends and I spent far too much time on the couch, chasing each other down and giggling as we took one another out with missiles. Now, over sixteen years later, some things have become very evident -- I've grown up, but Twisted Metal has not. But perhaps, that's not an entirely bad thing.
Will Sony strangle potential wunderkind Twisted Metal in the crib?
16 February 2012
Excerpt: There is no game quite like Twisted Metal. Except, of course, for games already called Twisted Metal. This superfast, superdeep, superskill-based series has been dormant for ten years for a reason: if people want to play deathmatches, they tend to pick up a shooter in which dudes run around shooting each other.
Summary: It's a fiery blast from the past as Sweet Tooth and the gang return for more vehicular homicide. The Twisted Metal tournament goes online and off this time around, complete with plenty of cars, arenas, and creepy heavy metal vibes.
Pros: Creative modes and interesting character design, Strong multiplayer, Well-designed arenas and nice array of vehicles
Cons: Pinball physics and extremely old-school design add frustration, Single-player mode is lackluster, Controls can be problematic and certain level and design elements are poorly executed, Unspectacular graphics
Excerpt: Being a staple of Sony’s impressive list of exclusive titles, it surprised me that it took so long for a Twisted Metal game to hit the PS3. I dabbled with the Twisted Metal franchise on both the PSone and PS2 back in the day. The car combat genre has come a long way since its inception. After playing this latest entry into the Twisted Metal franchise I found this game is a bit of a double-edged sword.
Conclusion: The Short Version: It's good to see vehicular combat return, but though that goodwill may blind fans to this game's many issues (and rightfully so as there's lots to enjoy here), those same flaws may well scratch Twisted Metal 's chances of expanding its audience. There's heaps of online potential here, with some deliciously darkly violent treats; but be aware that it comes with some severe caveats.
Pros: Thoroughly destructible arenas., Large variety of vehicles and weapons, Nuke is great fun
Cons: Controls as complex as ever - steep learning curve, Singleplayer component a frustrating afterthought, Has barely evolved at all
Summary: Twisted Metal er en lang suppedas af kedelige klovne og tamme våben, som bestemt ikke lige har været noget for mig. Det skal dog siges, at selv om jeg ikke er blevet en fan-boy af spillet, er jeg alligevel ret sikker på, at inkarnerede Twisted Metal fans godt kan bruge lang tid på det.