Has lots of features but the story is dissapointing.
22 July 2011
Summary: The game is pretty fun. Over-all the plot isn't very interesting. (At least on the guys side) But the characters are funny and very likable. The game is definitely more catered to fan service. Popular characters from other games are in this one, characters such as Etna, Flonne & Prinny from Disgaea, and even Pamela from Mana Khemia are in this game. There's plenty of dungeons to explore and lots of weapon customization.
Summary: I picked up this game because I like the idea of getting to play a game where your favorite anime character are all in one game. Particularly the Disgaea characters I had an interest in as I am a big fan of the series. I knew it to be a dungeon crawler game, and I have liked a few of such games in the past. Though it seems to me that between the overly lengthy ridiculous story telling and grindy dungeon crawling. The game gets boring a little too quick.
Fun at first, but ultimately tiring and repetitive at the end
Adrian Jenkins "southerndudeman", Amazon
12 September 2010
Summary: I purchased Trinity Universe quite a long time after its release. I had heard good things, but I had also heard good things about Cross Edge, and that was a disaster. I can safely say that Trinity Universe is a better game than its so called spiritual predecessor, but in the end, it gets just as tiring as Cross Edge. Trinity Universe is another one of those "Worlds Collide!" things that NIS has been publishing over here.
Summary: While I enjoyed the game over all, I felt it was a little too cheesy to really keep my attention. Frankly, this has been a problem with most recent NIS games. They've forgotten how to blend comedy with meaningful character and plot development and what they end up with just too zany to be compelling in the long term. Such is the case with Trinity Universe. It is a fun game, but not terribly engaging and in the long term it's just so-so.
There's No Stopping Space Vikings T. Edwards!, Amazon
12 September 2010
Summary: Graphics: Trinity Universe is in full 1080p 3D. By comparison to Cross Edge, which I feel is fair to say this game spiritually succeeds, I hesitate to say that graphically it has improved. Despite a clear level of sharpness to the game the look is rather uninspired. Many of the enemies and animations are effectively drawn straight from Cross Edge, and they look well enough I suppose, but on the whole there is an exclusion of fine detail and variety to the general look of...
Summary: This is one of those games that makes 0 sense and is the spiritual predecessor to Cross Edge (another "meh" RPG). Basically you level grind the heck out of your characters and juggle an insane amount of stats and inventory. Pretty cool if you're into that kind of thing. If you're not, this game is going to be really boring for you. As a level grinder junky I really really like this game.
Excerpt: "Trinity Universe is another cross-over RPG, developed by Idea Factory (who developed Cross Edge) and released by NIS. Based in the 'Netheruniverse' it tells the stories of Kanata and Rizelea as they try to find out what is going on with the drifting objects in the space they live in. The two characters have different stories and have slightly different dungeons to play through. Unlike Cross Edge, the number of characters is much smaller and easier ...
Pros: Decent gameplay, not so serious feel to game
Cons: Difficulty can be wayward, graphics aren't great, music is repetitive .