Conclusion: Dodgy camera and mildly repetitive dungeon scenery aside, Trinity Universe has a lot going for it. The subtleties of the Fury battle system and the humorous storylines will keep you entertained for hours on end.
Excerpt: Similar to last year's Cross Edge , Trinity Universe is a crossover JRPG combining characters from Gust's Atelier series and Nippon Ichi Software's Disgaea series. I'm hesitant to call Trinity Universe a "do-over," but in some ways that's exactly what it is.
Summary: , so please understand that I went in to this review of Trinity Universe with a bit of cautious optimism and very low expectations. By the time I was finished with the game I can say that I was right to not expect much after Cross Edge.
Summary: Cross-over games were once few and far between with characters rarely making a cameo in a different game series. This is starting to change however when publisher NIS America gets together with groups like Gust and Idea Factory.
Conclusion: While there really is only one storyline, told from the two distinct perspectives via Demon Dog King Kanata and Valkyrie Rizelea, Trinity Universe treats’ you to two immersive adventures that can reach lengths of 30-40 hours depending on style of play.
Summary: Trinity Universe is a crossover RPG between characters from Nippon Ichi Software and Gust. Offering different story arcs, Trinity Universe will feature two scenarios, Megami and Mao, depending on which publisher or character you prefer.
Conclusion: Mit „Trinity Universe“ hat NIS America ein zwar kitschiges, aber wieder typisch japanisches Rollenspiel geschaffen, das in vielerlei Hinsicht sogar attraktiver als Final Fantasy XIII sein kann.
Conclusion: Bel lavoro, divertente, immediato, immaginifico in alcune scelte di trama, spiritoso per ogni singola riga di dialogo, frizzante e brioso, ma coscientemente realizzato con una politica abbastanza conservativa, che fa dell'ottimo 2D il suo portabandiera ma utilizza il 3D quasi per lo stretto...