Reviews and Problems with Tony Hawk's Project 8
Showing 1-10 of 95
16 January 2014
Summary: The Tony Hawk franchise reached it's peak very early on with the second game, which is a game I loved as a teen, and I bought this for nostalgic reasons and at least the graphics haven't changed much. There is fun to be had with this game when it first came out but the whole franchise just could not hang with the quality of the Skate games which blew this out of the water and improved skateboarding in games to a level that Tony Hawk games could not compete with.
Summary: In my opinion this is where the "Down Hill Jam" started. The Nail the trick feature was a rip off of Skate that was just a more complicated way to do tricks that I only used when forced to by the game. The levels were forgettable and the character creator either allowed you to be wanna-be Eminem or wanna-be Usher. The removal of create a park sucked big time and the story while interesting for game-play was overall disappointing.
Summary: I became excited enough to score a used copy of this game after watching Rising Sun: The Story of Christian Hosoi. Skateboarding legend Hosoi is an unlockable, secret character in this game. I'm a gaming OG. I have been a fan of the Tony Hawk series since the first one. Good news is that the gameplay hasn't changed, but rather evolved. The skating in this game still has the speed and feel of the old games but with new tricks and options to master.
Summary: This game is really good, the graphics are very realistic, and you can almost feel completely immersed in the experience, as if you were really skating in a suburban town. In this game, you use the analog sticks and the L2, and R2 buttons to nail tough tricks, which get easier once you get used to playing. It's a really cool game. I just got this game at GameStop a week ago, and it was a steal.