Inspector Gadget "Go Go Gadget Reviews", amazon.co.uk
6 November 2012
Summary: How fitting that 2008, the year that Lara Croft reached her lowest point, is also the year that gave us Nathan Drake, a far more appealing and engaging treasure hunter/adventurer. The styles of the franchises have oft been compared, but where Lara breaks down and fails Nathan Drake excels. Core Design had been swallowed-up by Eidos at this point so it was left to Crystal Dynamics and Nixxes Software to bring this to consoles, and they did a pathetic job.
Summary: In the Playstation One era `Tomb Raider' had it all; big sales, big exposure and big assets. However, as Eidos went into decline so did the `Tomb Raider' series, until the latest nada `Tomb Raider Underworld'. Lara Croft is back and is looking better than ever, graphically this game is by far the best in the series using the HD consoles oomph to its credit.
Summary: I loved the early Tomb Raider games and played `em for hours on the PC. But here we have an example that sometimes more is less. Graphically pleasing. Atmospheric. Clever. It is all of these, but it is also incredibly frustrating. What finished it for me was the pillar jumps. It just never ends.... One fraction of a millimetre out and Lara ends up dead - again - and you have to go back and do it all again.
Summary: Two stars seems little harsh, but after enjoying TR3 on the PC and Legend on the PS2 - I didn't enjoy this one at all. The graphics are better (of course) but the animation is worse. She either does a weird slow-motion walk (you'd think she was underwater) or a run, with nothing in between. For some reason this bothered me. It's glitchy, the first PS3 game I've tried where you sometimes disappear behind flashing scenery. And it just isn't very interesting.
Summary: Tomb Raider: Underworld PlayStation 3 Rated 12 Stats: HD 720p 1 Player Offline Requires: 2MB minimum of free Hard Drive space Developed by Crystal Dynamics Published by Eidos Interactive (Now owned by Square Enix Holdings Ltd) Difficulty Rating: [Based on menu, controls and overall level design]: 4/10 (Average Gamer) Story: Lara Croft is back in her awesome adventure yet.
Summary: I bought this game thinking that it would be a fun, challenging game which would take months or years to finish, like the tomb raider games which i purchased back in the PSone days. However when i played the game i found it was far too easy to complete levels as the game was telling me which buttons to press half the time. Another downside to this game was that there are glitches in the fast moving action parts which gets annoying after some time.
Conclusion: If you have ever played a tomb raider game, this should be no surprise to you. But although this particular game may not be as good as it's orginals, some of the graphics are very good, and of course Lara is still as stunning as ever. The gameplay is mediocre compared to most adventure games out there, and can be rather linear. The story unfolds rather nicely and there is some elements in the game that are well thought out... but others not.
Conclusion: Being a fan of the older Tomb Raider games, mainly 1,2 and 3, I was hugely let down by this game. Plagued with unstable framerate, very awkward controls and a camera that you'll end up fighting constantly. It also kept crashing my ps3 and ended up corrupting my save file. Picked this up for 9 pounds so no real harm done.
Conclusion: I think this does come down to personal preference if your going to enjoy this game. Graphics are good, gameplay is nice. But I really didn't like this game, frustrating long winded puzzles, interrupted by the occasional gymnastics of Lara Croft. I believe they recorded/motion captured a very talented gymnast in the development and you can see that, nice. But I like games like Mafia 2, GTA, Just Cause, ACreed etc..