Not a challenge, buggy, cut-down, and where are the puzzles?
Martin Russ, Amazon
11 March 2009
Summary: I've played all the previous Tomb Raiders on the Sony PlayStation platform (no PC ones though). Overall the trend seems to be downwards with the occasional blip upwards. I didn't complete the game the first time I played, because a major bug on the horizontal gears in Southern Mexico (documented by...
Game-stopping glitches render all else largely irrelevant
Big Gray Man, Amazon
10 March 2009
Summary: Just before the point from which I could go no further because of a glitch, I was going to say... 1) There's more thinking to do than in Uncharted 2) There's less shooting skill required (well, there's no skill required, actually) than in Uncharted 3) The graphics ... bla bla bla ... ..
Summary: When I first started this game I was having fun with it. It was challenging enough to keep me amused, and at times easy enough where I could blow threw a huge section of game. There was some glitching, but nothing that I couldn't handle, because really, what game doesn't have a glitch or two?
They are not even trying to make a good game anymore.
D. Bethell, Amazon
10 March 2009
Summary: What a wasted opportunity and another nail in the coffin of what was once a great series. This latest installment is over quicker that you can put the disc in your PS3, pick up the controller and hit the couch.
Summary: 1. Es ist bemerkenswert, dass man in einem Levelabschnitt einen Bug hervorrufen muss (ca. 15 Minuten von einem Punkt zum anderen springen, um endlich den Bug zu erwischen, den man braucht, um schräg nach links oben zu springen: D.h. Lara muss hierfür mit beiden Händen in der Luft hängen!!)! 2.