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Tomb-raider-underworld-116280.2299506
7.2 out of 10

Tomb Raider: Underworld

As fearless adventurer Lara Croft explore exotic locations aroun Read more

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Reviews and Problems with Tomb Raider: Underworld

Showing 1-10 of 251

User Review

resumegam3, Metacritic
28 April 2014
  • Summary: This game would be perfect... if it didn't have as much puzzles. i HATE puzzles. on the other hand, the combat is really fun, and the new ' hanging and shooting' mechanic is great. All that is bad is the puzzles. I can't really say much else.
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User Review

tshagrlow, Metacritic
18 July 2013
  • Summary: congratulations. this is one of the worst console ports that ever have been made. the camera is irritating. the movements are chunky. the shooting is a joke. don't waste your money for this abortion.
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User Review

sinadoom, Metacritic
16 July 2013
  • Summary: This game has some nice visuals at times and some grand levels without any loading times during gameplay or graphical glitches. The achievements are very solid too. However, that's about the only praise that can be given to this game. Story is naff, combat is practically pointless and non-existent throughout most of the game and the focus is entirely on navigating the levels' puzzles and platforms.
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User Review

R6ex, Metacritic
3 June 2013
  • Summary: The puzzles are puzzling. Its a love-it-or-hate-it kinda game. Great puzzles or frustrating puzzles its all up to you. For me, the puzzle sets are awesome! Got killed many times before solving them. However, they're frustrating as well as I don't have much time to play games, so the puzzles stops the progression of the story as a whole. So, basically, if you have the time and patience, TR:Underworld offers challenging puzzles for you to solve.
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User Review

DarrkHawk, Metacritic
17 March 2013
  • Summary: The only reason I picked up this game so far in it's life is to fill the gap of the Tomb Raider series. I had played every other Tomb Raider and with the release of the latest, I thought I should fill the gap. Sadly I was extremely disappointed. The controls are awful, the camera work is some of the worst I've seen in this generation, the story is boring and there are more bugs and glitches that Skyrim.
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User Review

jorgelin89, Metacritic
6 March 2013
  • Summary: En aspecto grafico un 10. Asi como en el modelado de Lara y sus movimientos. Sin embargo la historia es para mi una patata. Empieza bastante bien, prometedor pero se va deinflando poco a poco hasta acabar en patata. Los escenarios son excelentes (con alguna excepción). En general es jugable y divertido a ratos (aunque lo terminas en muy pocas horas), sin embargo no es un buen tomb raider ni define a la saga.
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User Review

Constantine, Metacritic
6 March 2013
  • Summary: The last-best-real tomb raider!It has almost everything,grand puzzles,great platforming,"open" areas to explore,good story and superb voice acting.Camera is still a bit tricky and the combat is nothing special but nothing is annoying enough to take out from this tomb raider experience!
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User Review

Cpt_Crusader, Metacritic
26 January 2013
  • Summary: This game is fun and the graphics are awesome. Anyone looking for better should hold their tongue.. You know this is as good as it gets till the 2013 release..
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User Review

llamayarmybar, Metacritic
4 December 2012
  • Summary: This game is arguably one of the worst in the franchise, alongside Angel of Darkness of course. Or maybe even more problematic, is the fact that Tomb Raider was never a very strong series to begin with. The simple fact that they haven't seemed to do anything to the core gameplay aside from re-touching-up her breasts or facial features and physical appearance, you might say they've hardly looked at any real problems with the series seriously.
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User Review

SDSSolaris75, Metacritic
6 November 2012
  • Summary: As game Designer this is what I seen in 1 hour of playing that already had me un install this terrible piece of garbage. Graphic and effects anyone with half a brain can do. The game play was beyond horrible, constant button issues that failed to deliver ease of play. Half the time I would press jump and do something else. I would get stuck nearly every ten minutes on geometry. Controls and person in charge of allowing this should be murdered in cold blood.
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