Reviews and Problems with Tom Clancy's Ghost Recon: Future Soldier
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Tom Clancy's Ghost Recon: Future Soldier
19 July 2012
Conclusion: Future Soldier suffers from a sense of split-personality. It tries to follow in the footsteps of the popular crowd, employing predictable set-pieces and hopelessly manufactured scenes of controversy that lack any intelligence.
Excerpt: I wonder if Tom Clancy actually has much to do with the ever-growing list of games – and their sequels – with his name attached. My guess would be not so much. That said, the games that have been put out by what remains of the Red Storm studio he founded over fifteen years ago (now Ubisoft Red...
Pros: Made for co-op mayhem, Gadgets and guns galore, Varied locations
Excerpt: When we see Tom Clancy’s name attached to a military shooter, we automatically start to think tactically. Stacking up to breach doors, using gadgets to spy on enemy patrols, and swiftly taking down threats as a team plays a huge role in Tom Clancy’s Ghost Recon: Future Soldier.
Pros: The robust Gunsmith customization, Pulling off successful four player “sync shots”, The team-centric multiplayer
Cons: The same old generic environments, Waiting for loading and AI teammates, Not having friends
Excerpt: Future Soldier is a third person simulation shooter, and presents itself as such throughout with top-notch graphics and attention to detail. In fact, in terms of presentation, Future Soldier is absolutely stunning.
Summary: Not the most engaging of campaigns, but makes up for it with slick co-op play and a brilliant multiplayer mode
Pros: Co-operatively playing through challenges and trying to "ace" campaign levels is great fun., Great level design, both in single and multiplayer, Crazy amounts of customisation in Gunsmith opens up a ton of possibilities
Cons: Unpredictable nature of battle is weakened with the range of enemy flagging futuristic devices., No stand-out moments in the campaign and we hated seeing yet another predictable on-rails chopper ride.
Summary: Ghost Recon: Future Soldier is an exceptional game housed in an exceedingly generic shell. The parts that work well do so brilliantly, while those that don't only serve to make the game feel incomplete.
Pros: Fun, futuretech-filled campaign is just as fun to play solo as it is in co-op, Responsive, well thought out controls, Mission maps are smartly laid out to support multiple play styles, Ridiculously elaborate weapon customization
Cons: Total absence of stat-tracking outside of multiplayer, Lack of cross-mode unlocks limits replay value across the board, Multiplayer progression feels limited given how much gear is available elsewhere in the game
Excerpt: The Ghost Recon franchise cut its teeth on tactical, squad-based warfare on the PC, but only once it brought the formula to the consoles did it become a hit. It's been half a decade since the last release, and Ghost Recon: Future Soldier enters the market at a time when attention spans are at an all...
Excerpt: The single-player campaign lasts around 10 hours, and while there is a story of sorts, it doesn't deserve to be paid much heed to. The plot involves secret military organizations, weapons of mass destruction, and the US swooping in to save Russia (oh, how the world has changed!