Reviews and Problems with Tom Clancy's Endwar
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Tom Clancy's EndWar
The Gamers Temple
23 February 2009
Excerpt: Once purely a PC game genre, Strategy gaming is enjoying a renaissance on consoles. Top-tier strategy games and longstanding PC franchises are now being simultaneously released on PCs and consoles, and sometimes, as is the case with EndWar, consoles are even getting their own exclusive releases. EndWar is not your typical PC-inspired strategy game, though. It's akin to a summer release, special effects heavy blockbuster movie.
Conclusion: If you're looking for an RTS that is cut from a slightly different cloth then EndWar is definitely the way to go. The voice controls are so refreshingly accurate that they actually work to the game's favor, which is quite a feat. You may look like an idiot playing the game, but so what! EndWar is so much fun you won't care what you look or sound like.
Conclusion: It's easy to criticise EndWar for relying on the voice command system too much, or for only having a limited number of units. What people forget though is that EndWar is trying something new, and despite it's flaws, it's actually been more or less a success. If the voice system can be perfected, the this could potentially open up a lot of doors development wise of the home console, perhaps even the pc gaming scene.
Excerpt: The Tom Clancy franchise has done a lot for Ubisoft as a whole. Let's face it, without the Tom Clancy games, Ubisoft wouldn't be anywhere as successful as they are today. The brand really drives sales for the third party publisher, allowing it to quickly join the ranks of other mega publishers like EA and Activision. The franchise continues to constantly evolve, branching out from Rainbow Six with Ghost Recon, and creating Splinter Cell.
Summary: Many games put you in the role of a commander; few do it with the kind of immediacy that Tom Clancy's EndWar delivers. In this innovative real-time strategy game, you don a headset and issue commands to your units by speaking your wishes to your squads. Sound like a gimmick? Perhaps--but when combined with an explosive cinematic presentation that tosses you into the thick of the action, it imparts a unique feeling of hi-tech sovereignty that's anything but a gimmick.
Pros: Innovative voice command mechanic makes you feel powerful, Fantastic audio and visuals put you in the thick of the action, Persistent online campaign makes matches feel meaningful, Different match types make good use of uplink capture mechanic
Cons: Single-player campaign has no story to speak of, All three factions play the same way, Limited unit types make for simple rock-paper-scissors skirmishes
Excerpt: Just like any good Tom Clancy novel, Tom Clancy When it comes to eye candy, TCEW really delivers. The attention to detail is just amazing, and shows up throughout gameplay. When you zoom in on a squad of your infantryman attacking enemy tanks, you can see some soldiers going prone and firing, while others shoot from behind trees or structures.