Excerpt: For centuries, men have dreamed about being able to manipulate time. From traveling back in time to being able to slow it down, there is nothing that man's imagination has not conjured up. But what if a suit existed that allowed someone to control time? For that matter, what if two existed? This is the premise of TimeShift. You, of course, have one of the time-controlling suits. The other one is in the hands of a power-hungry man bent on taking over the world.
Summary: TimeShift is an FPS in which players control time to complete missions and defeat foes. The game will leverage first-of-its-kind gameplay abilities and functionality, and the latest graphics technology to create a unique action game experience.
Conclusion: THE VERDICT: The time powers are pretty pointless, the puzzles are broken owing to the fact they're solved for you, it plays like a five-year-old FPS and the multiplayer is obsolete already. But I don't hate you, TimeShift. And I don't know why. You're not worth my hard-earned (ho ho!) dollah, but I don't want to ignore you. Curse you brain, for thinking in this way.
Excerpt: In the world of first person shooters, Sierra has published/developed a large dose of good ones, and bad ones. Half-Life 2, F.E.A.R, Chronicles of Riddick, and No One Lives Forever are the squadron of good. Meanwhile a game like TimeShift is one to forget about. I remember first playing TimeShift at E3; I was sorely disappointed, because while it brings a fairly cool concept, its execution of it was too cut and dry.
Conclusion: Visually Timeshift is a bit more choppy on the PS3 over the 360 version. Both versions are petty good except the PS3 version just doesn’t seem to flow as well as you would hope. The game has some very good looking environments and the character models are actually pretty solid as well. The big problem with the game is the fact the frame rate on the PS3 version which seems to dip a bit to often. Overall the game looks pretty good and gets the job done.
Excerpt: Timeshift is a game that has a lot of little, "oh shit that was sweet" moments in it. There's just something incredibly satisfying about pausing time and circle strafing around a group of guys with a shotgun, only to unpause it and watch them explode in unison. There are little touches to the game with animations and AI reactions (like stealing their guns when time is frozen) that add to the atmosphere and flair of the game.
Excerpt: Last year, a lot of people were anxiously awaiting the release of Timeshift. Fast forward to now, and the game is just coming out, after a lengthy redo process undertaken by Saber and their numerous publishers. It’s an ironic fact, considering Timeshift’s main focus is manipulating time via your special suit. By using a variety of annoying button combinations, you’re able to freeze, slow down, or reverse time.
Excerpt: In the wake of Halo 3, it’s almost nuts to release a first-person shooter for the next six months. It’s hard enough to stand out in this overcrowded genre in February, and trying so soon after Microsoft’s 800-pound gorilla has just smashed the market almost seems like suicide. But Sierra and Saber Interactive have something a bit different with TimeShift, and after over a half-decade in development, there’s no time like the present.