Summary: Thor: God Of Thunder takes players through a spectacular, epic-scale original third-person adventure. In the game, Thor battles through the numerous worlds of Norse mythology that span realms ranging from primal worlds of fire and ice to extraordinary planets inhabited by Frost Giants and Trolls to save Asgard, the capital city of the Norse Gods.
Summary: Thor: God of Thunder is an easy contender for “Worst Game of 2011,” if not the outright winner even though it is only May. The game’s graphics are awful, the game is plagued with slowdown, controls are unresponsive and there are two back to back bugs in the final world of the game that will cause you to have to start over numerous times in hopes that you won’t trigger either of them (or god forbid, both).
Summary: Just when was it that games based on movies became synonymous with low quality? Of course, it’s no surprise why they tend to be bad. Some of the best games take years (sometimes even decades, Mr. Nukem) to finally get on store shelves. That’s not possible when a game is developed alongside a film. Developers have to work under an extremely limited time frame, most likely using just a few storyboards and early script drafts to be faithful to the property.
Excerpt: To give you an idea of how truly bad Thor: God of Thunder is, it should be noted that my wife would frequently ask me to stop playing the game as I was preparing for this review. It wasn’t because the game was annoying to listen to (though it can be) or because it is difficult to look at (it’s ugly), but rather because I would loudly exclaim each and every one of its bad design choices and all of my personal frustrations with the game.
Summary: I love Thor, but this is not a videogame worthy of the God of Thunder. I wish the development team that gave us Spider-Man and Spider-Man 2 would come back together and make all the Marvel comic movie games. Because this does not cut it. Raven Software did a decent job with the Wolverine game even, so even they could be an option. If this is what we have to wait for with the Avengers movie videogame, I'm not very excited.
Excerpt: High Impact’s effort may copy God of War’s on a basic level, but it fails to succeed at doing justice to it in any way. Sure, you’ve got your basic melee attack, a power attack, a variety of magical attacks, and grapples. However, the controls have a slight delay that always throws you off and the control scheme itself is a bit too convoluted for its own good at times - with the D-Pad, both analog sticks, and all buttons being required to do something.
Excerpt: Like the character it's based on, this middling movie adaptation is all brawn and no brains. Lackluster combat, uninspired level design, and an overlong campaign mean this is one of 2011's more un-Thor-tunate releases.
Pros: Thor's wide range of powers adds some much-needed life to the combat.