Reviews and Problems with The Walking Dead: Episode 1
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The Walking Dead: Survival Instinct
2 September 2013
Summary: "Merlenderl, in a game, what can be better than that?" mumbled The Walking Dead actor Michael Rooker, in a voice that betrayed a man who could easily recall a dozen things better than Survival Instinct . The brief trailer , in which no game footage was shown and two actors simply told fans to buy it, was a harsh clue that Daryl Dixon's undead adventure might not be everything it could have been.
Excerpt: Upon completion of a certain part in Telltale’s The Walking Dead video game, I sat back and wondered whether I had made the right choice given the options available. I justified the actions I took over and over again, but it still didn’t soothe my soul. Later in the day, the weight of the decision making got to me and I blurted out to a friend “I was responsible for someone dying!
Review: The Walking Dead: Survival Instinct (Sony PlayStation 3)
24 October 2012
Summary: The Walking Dead: Survival Instinct is a story about wasted potential. It’s an interesting survival horror game that portrays zombies exactly how they should be; easily beaten one on one, but deadly in a group. It focuses on stealth and planning more than mindless shooting, and for that it should be commended. However, the story is barely there, the graphics are vastly outdated, and the structure of the game is incredibly repetitive. It runs of of steam quite quickly.
Excerpt: Telltale Games have always been masters at raising the dead. For about a decade adventure games had all but flatlined until Telltale almost single-handedly resurrected them in the public eye, delivering titles based on such beloved properties as Sam & Max, Monkey Island and Back to the Future. Now, they're using their necromancy to raise the actual dead in their newest offering based on Robert Kirkman's comic book zombie series, The Walking Dead.
Summary: A New Day proves to be Telltale Games' best outing in the adventure genre in recent memory--if not, ever. This is episodic gaming done right, and just like The Walking Dead TV show, we can't wait for the next episode.
Pros: Very 'human' cast of characters, Story is engaging, characters evolve nicely, Great cell-shaded art keeps the game super stylized and pretty
Conclusion: An underappreciated aspect of the interactive zombie apocalypse is the realization that you don’t get to pick your friends. Other prerequisites like the harrowing recognition of mortality and splendid instances gore are also present, but survival seems more dependent on how well one can manage their new acquaintances.
Conclusion: The Walking Dead: The Game knocked it out the part with the release of “A New Day”. No other episodic release has ever captured the hearts and minds of gamers quite like The Walking Dead. With over 1 million units sold across multiple platforms, it’s easy to see that everyone is excited about this IP and can’t wait for the next round of episodes to release.
Excerpt: Being the local zombie nut at GiN, it fell to me to review The Walking Dead game. Being a fan of the show and all things zombies led me to believe that I was going to be disappointed at a sad attempt to cash in on the success of a well known series'but luckily, I was mistaken. The Walking Dead was my first jump into an adventure done by Telltale.
Excerpt: Well, that’s not what I expected from a video game based on The Walking Dead . I figured they would try to pump out a generic 1st person shooter with so much gore, you’d need a waste basket on standby. Foolish me, I was not previously aware that TellTale had been given the license. What a pleasant surprise! It’s like someone actually cares about this franchise. I’m not going to lie and tell you I’m a gigantic Walking Dead fan.