The Walking Dead: Season Two - Episode 3, 'In Harm's Way' Review
20 May 2014
Summary: "In Harm's Way" doesn't find the same balance of exploration and linearity that mark the very best Telltale episodes, but The Walking Dead's story and protagonists have scarcely been better executed.
Pros: Deeper characterization, Satisfying resolution and mystery, Small gameplay surprises
Cons: Too little exploration, Wasted characters, Explanation breaks immersion
The Walking Dead: Season Two, Episode 1 - All That Remains
10 February 2014
Conclusion: The Walking Dead: Season Two, Episode 1 – All That Remains has us all excited about what we can expect in the next four chapters and how our involvement will help flesh out the story. If anything can be learned from this first episode, Clementine and the cast of new faces are in for a wild, emotional ride. Developer and publisher Telltale Games has me sold on the experience and I can’t to find out what happens to Clementine.
The Walking Dead Season Two, Episode One: All That Remains (Multi-Platform) Review
29 December 2013
Summary: Though not off to the rip roaring start that season one had, season two is more than capable of holding your attention. I can't wait to see how it plays out. I just wish they would have done a bit more to establish where things were heading.
The Walking Dead: A Telltale Game Series -- Season Two
17 December 2013
Conclusion: Season 2’s premiere of The Walking Dead is predictable in good and bad ways — its character drama is strong, its technical prowess is not. Clementine’s character development highlights the fact that she was a secondary character, someone to look out for, in the first season. Here, she’s come into her own, learned from the Lee Everett we knew more about, and is stronger than she’s ever been — both as a person and a story’s subject.
Pros: Strong, independent protagonist, Fantastic, dark decisions, Interesting character drama
Summary: It is always with no small amount of trepidation that I start each new episode of Telltale's The Walking Dead. Which character will I let down this time? What agonizing decision will I be forced into making? Will Kenny stop going on about boats? The closing scene and strange revelation from Long Road Ahead left me with plenty of questions, and a great deal of fear over Clem's well-being.
Summary: It seems like every time I tell myself I've had my fill when it comes to zombies, something comes along to make me reassess my interest. It happened with Dead Snow , and it happened with Robert Kirkman's The Walking dead. So I guess it shouldn't surprise me that an adventure game series inspired by the comics would get my attention. The Walking Dead is just the latest franchise to get the adventure treatment from Telltale Games.
Summary: The Walking Dead: 400 Days is the work of a studio clearly not resting on its laurels. Acting as a bridge between season one and the upcoming sequel, 400 Days retains all of the harrowing, human and undead drama that made Lee and Clem's adventure so compelling and tragic, yet it's a post-apocalyptic anthology, with characters only getting around 20 minutes to make an impact.