Excerpt: After an amazing first season, the second season of Telltale's The Walking Dead video game has started. Season one of The Walking Dead was such a great experience, but I don't know how to feel about season two. I sat down and played The Walking Dead Season 2 Episode 1: All That Remains and I was immediately overjoyed to learn that the game puts players in the role of Clementine, the child protected throughout the whole first season.
The Walking Dead Season Two, Episode One: All That Remains (Multi-Platform) Review
29 December 2013
Summary: Though not off to the rip roaring start that season one had, season two is more than capable of holding your attention. I can't wait to see how it plays out. I just wish they would have done a bit more to establish where things were heading.
Summary: I'll just come right out and say it -- Telltale's The Walking Dead was my 2012 game of the year. Although I really didn't dig the first episode, by the conclusion of the second I was absolutely hooked, and it didn't really let up until its memorable finale. While the follow-up 400 Days wasn't quite as compelling, it was still held to the same gold standard as the series proper.
The Walking Dead: Season Two, Episode One – All That Remains Review
22 December 2013
Excerpt: It's good to see Clementine again. It's been a while since the apocalypse started, and she's taller, tougher, and a little more aware than I remember her being; I was particularly impressed to be given the option to pull a 'sad face' at one point during this first episode to get something that she needed. It showed a new side to Clem that I wasn't expecting, and I was happy to see that The Walking Dead can still keep me on my toes.
The Walking Dead: A Telltale Game Series -- Season Two
17 December 2013
Conclusion: Season 2’s premiere of The Walking Dead is predictable in good and bad ways — its character drama is strong, its technical prowess is not. Clementine’s character development highlights the fact that she was a secondary character, someone to look out for, in the first season. Here, she’s come into her own, learned from the Lee Everett we knew more about, and is stronger than she’s ever been — both as a person and a story’s subject.
Pros: Strong, independent protagonist, Fantastic, dark decisions, Interesting character drama
Summary: It is always with no small amount of trepidation that I start each new episode of Telltale's The Walking Dead. Which character will I let down this time? What agonizing decision will I be forced into making? Will Kenny stop going on about boats? The closing scene and strange revelation from Long Road Ahead left me with plenty of questions, and a great deal of fear over Clem's well-being.
Summary: I'm exhausted. After around two hours of paranoia and bloody struggles, I need a stiff drink. Hell, I need two. Back in April, I said this of the first Walking Dead episode: " Telltale has managed to plant the seeds of emotional connection; which I can only hope leads to more intense drama and difficult decisions." I can tell you right now that it has. More than I expected.
Summary: It's over, then. The Walking Dead was a harrowing, turbulent, tragic journey that took seven months to play out, and ended with a couple hours of extreme violence, horrific guilt, and maybe the glimmer of hope. I challenge your eyes to remain dry. The fifth and final episode in the series is a triumph, start to finish.
Summary: It seems like every time I tell myself I've had my fill when it comes to zombies, something comes along to make me reassess my interest. It happened with Dead Snow , and it happened with Robert Kirkman's The Walking dead. So I guess it shouldn't surprise me that an adventure game series inspired by the comics would get my attention. The Walking Dead is just the latest franchise to get the adventure treatment from Telltale Games.