Excerpt: The Walking Dead continues with the second episode of season two, A House Divided. I've been looking forward to episode two ever since I finished the first one, but not for the reasons some may think. What I really wanted to figure out was the length of play I could get out of The Walking Dead Season Two Episode Two: A House Divided. I won't say that I'm fully happy with the amount of time I spent with A House Divided, but it was better than recent entries.
The Walking Dead: Season 2 - Episode 2, 'A House Divided' Review
7 March 2014
Summary: 'A House Divided' leverages streamlined gameplay to yield serious character and plot development. Alongside more technical polish than The Walking Dead has ever seen, this is Telltale's best effort yet.
Pros: Character and plot development, Trimmed gameplay improves pacing, Technical polish
Cons: Long, but infrequent, loading screens, One hard-to-see combat prompt
The Walking Dead: Season Two, Episode 1 - All That Remains
10 February 2014
Conclusion: The Walking Dead: Season Two, Episode 1 – All That Remains has us all excited about what we can expect in the next four chapters and how our involvement will help flesh out the story. If anything can be learned from this first episode, Clementine and the cast of new faces are in for a wild, emotional ride. Developer and publisher Telltale Games has me sold on the experience and I can’t to find out what happens to Clementine.
Excerpt: After an amazing first season, the second season of Telltale's The Walking Dead video game has started. Season one of The Walking Dead was such a great experience, but I don't know how to feel about season two. I sat down and played The Walking Dead Season 2 Episode 1: All That Remains and I was immediately overjoyed to learn that the game puts players in the role of Clementine, the child protected throughout the whole first season.
The Walking Dead Season Two, Episode One: All That Remains (Multi-Platform) Review
29 December 2013
Summary: Though not off to the rip roaring start that season one had, season two is more than capable of holding your attention. I can't wait to see how it plays out. I just wish they would have done a bit more to establish where things were heading.
Summary: I'll just come right out and say it -- Telltale's The Walking Dead was my 2012 game of the year. Although I really didn't dig the first episode, by the conclusion of the second I was absolutely hooked, and it didn't really let up until its memorable finale. While the follow-up 400 Days wasn't quite as compelling, it was still held to the same gold standard as the series proper.
The Walking Dead: Season Two, Episode One – All That Remains Review
22 December 2013
Excerpt: It's good to see Clementine again. It's been a while since the apocalypse started, and she's taller, tougher, and a little more aware than I remember her being; I was particularly impressed to be given the option to pull a 'sad face' at one point during this first episode to get something that she needed. It showed a new side to Clem that I wasn't expecting, and I was happy to see that The Walking Dead can still keep me on my toes.
The Walking Dead: A Telltale Game Series -- Season Two
17 December 2013
Conclusion: Season 2’s premiere of The Walking Dead is predictable in good and bad ways — its character drama is strong, its technical prowess is not. Clementine’s character development highlights the fact that she was a secondary character, someone to look out for, in the first season. Here, she’s come into her own, learned from the Lee Everett we knew more about, and is stronger than she’s ever been — both as a person and a story’s subject.
Pros: Strong, independent protagonist, Fantastic, dark decisions, Interesting character drama