Review: The Walking Dead Pinball – Zen Pinball 2 (Sony Playstation 3)
2 September 2014
Summary: The Walking Dead Pinball is a great addition to anyone’s Zen Pinball 2 collection. The table is laid out well, the ball moves great, and there’s that extra little touch that cues up as you play through it that really ties this one into the first season of the Telltale game series in a great way.
The Walking Dead: The Game -- Episode 5: No Time Left
26 August 2014
Conclusion: It is surprising how much The Walking Dead: Season 2’s finale accomplishes in just two hours. Each scene studies a set of characters, analyzing their goals, their nature, and what they’ve become in the two years since the undead started roaming. No Going Back poses challenging questions about people you love, people you might be using, and those you might loathe. It is, ultimately, a test of these characters’ wills, and a look at each of their limits.
Pros: Character relationships, Clementine’s growth, Fantastic acting, Dark dilemmas, Unforgettable scenes
Review: The Walking Dead: Season 2 Episode 3 - In Harm's Way (Sony PlayStation 3)
12 June 2014
Summary: Episode 3 drops the ball in many a regard. It fails to create an interesting villain. That’s a shame, since the entire episode depends on that villain to move the story forward. As such, the whole thing feels like an on rails quick time event with nothing going on. It’s practically the Jurassic Park game. I expect better, and I hope that the next two episodes turn it around.
The Walking Dead: Season Two - Episode 3, 'In Harm's Way' Review
20 May 2014
Summary: "In Harm's Way" doesn't find the same balance of exploration and linearity that mark the very best Telltale episodes, but The Walking Dead's story and protagonists have scarcely been better executed.
Pros: Deeper characterization, Satisfying resolution and mystery, Small gameplay surprises
Cons: Too little exploration, Wasted characters, Explanation breaks immersion
Excerpt: It’s unsettling to look back at the choices I've made throughout my time in The Walking Dead. Over the course of the two seasons thus far (plus 400 Days), there has been a dawning realisation that I've played God a few too many times: so much so that evaluating what each survivor brings to the group is now just part of the experience.